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mitchellhansen
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voxel-raycaster
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MitchellHansen
bfb6d922a3
Working on lights, I'm conceeding and just using a fixed array. I think it will be faster in the long run, as I won't have to rebind the lights when I add/remove one. Also wrestling with really lame compiler erros with these templated pointers
2017-02-08 23:17:10 -08:00
MitchellHansen
eb54125a64
Added a function which creates VS filters that match the directory structure.
2017-02-08 01:29:30 -08:00