Commit Graph

5 Commits

Author SHA1 Message Date
MitchellHansen
4e96985104 added lighting, stole a terrain generator and ported it. 2016-09-05 15:35:46 -07:00
MitchellHansen
e1080baab0 opencl has no rand, SO rand method to make fog a little better 2016-09-05 00:24:26 -07:00
MitchellHansen
6f5d2b2f6f Changed to non branching algo, sped up a good 30-50 ms at the current max
ray dist. Also changed bounds checking a little, not sure if it's faster
2016-09-04 23:59:39 -07:00
MitchellHansen
160756186d mouse and camera movement work, stress testing. Can actually handle an
impressive amount of resolution and voxel space for 0 optimization!
2016-09-03 21:13:03 -07:00
MitchellHansen
f487895f9f that was a pain. Got it working on windows again. MSVC was being really
picky about a few errors. Good thing though, I'm not really sure why
clang + osx let me be that lax with memory
2016-09-03 19:23:50 -07:00