MitchellHansen
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4c31cfaf48
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remove some debug to make it clearer where I left off
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2016-10-03 00:13:45 -07:00 |
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MitchellHansen
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1c750451f3
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Added a 1/4 working phong shading function, breaks when the light
direction in in negative values. The normals of voxels also are
symmetrical which needs to be fixed.
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2016-10-02 23:42:13 -07:00 |
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MitchellHansen
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0b3557cd5e
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Tweaked indexing, there is a discrepancy at z_max values that I need to
sort out. Added some 2d optimization functions for fun, currently doing a
class involving them
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2016-10-01 23:01:52 -07:00 |
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MitchellHansen
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582e37f540
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added small example video
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2016-09-23 21:36:10 -07:00 |
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MitchellHansen
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1620f40d02
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Fixed the camera movement so it now take into account sub-voxel movement
Also fixed the distortion around the XY axes
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2016-09-23 14:08:01 -07:00 |
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