Logo
Explore Help
Sign In
mitchellhansen/voxel-raycaster
1
0
Fork 0
You've already forked voxel-raycaster
Code Issues Pull Requests Releases Wiki Activity
179 Commits 1 Branch 0 Tags
7c534500f6e6f010c7d617757365a8d830def0dc
Commit Graph

5 Commits

Author SHA1 Message Date
MitchellHansen
7c534500f6 Cut down a few of the compiler warnings, refactored the octree into its own file. Refactored all map items into their own subfolder 2017-03-22 23:52:33 -07:00
MitchellHansen
3aaffce566 Refactored and commented the Hardware Caster. Cleaned up many small things 2017-03-18 17:15:25 -07:00
MitchellHansen
6e0d5814e1 Added some documentation on the lights. Got most everything tidied up. Having some issues with std::moving unique ptrs. Going to change them to shared_ptr 2017-02-11 21:43:32 -08:00
MitchellHansen
bfb6d922a3 Working on lights, I'm conceeding and just using a fixed array. I think it will be faster in the long run, as I won't have to rebind the lights when I add/remove one. Also wrestling with really lame compiler erros with these templated pointers 2017-02-08 23:17:10 -08:00
MitchellHansen
eb54125a64 Added a function which creates VS filters that match the directory structure. 2017-02-08 01:29:30 -08:00
Powered by Gitea Version: 1.24.5 Page: 29ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API