Logo
Explore Help
Sign In
mitchellhansen/voxel-raycaster
1
0
Fork 0
You've already forked voxel-raycaster
Code Issues Pull Requests Releases Wiki Activity
Files
0b3557cd5ec18c0f28471837c9d9d7f1bade0fb1
voxel-raycaster/include
History
MitchellHansen 0b3557cd5e Tweaked indexing, there is a discrepancy at z_max values that I need to
sort out. Added some 2d optimization functions for fun, currently doing a
class involving them
2016-10-01 23:01:52 -07:00
..
Camera.h
added relative camera controls, now handles like an actual fly cam.
2016-09-22 21:48:38 -07:00
CL_Wrapper.h
Would help if I actually added the files
2016-09-19 03:01:47 -07:00
Curses.h
Added a quick printout of the hardware info. Running into a problem choosing between platforms, going to abstract CL out into it's own class and hide all that logic
2016-08-14 00:03:44 -07:00
Map.h
Tweaked indexing, there is a discrepancy at z_max values that I need to
2016-10-01 23:01:52 -07:00
Ray.h
Added a quick printout of the hardware info. Running into a problem choosing between platforms, going to abstract CL out into it's own class and hide all that logic
2016-08-14 00:03:44 -07:00
RayCaster.h
Added a quick printout of the hardware info. Running into a problem choosing between platforms, going to abstract CL out into it's own class and hide all that logic
2016-08-14 00:03:44 -07:00
util.hpp
little edit to get rid of some cl boilerplate
2016-09-22 22:18:30 -07:00
Vector4.hpp
Would help if I actually added the files
2016-09-19 03:01:47 -07:00
Powered by Gitea Version: 1.24.5 Page: 24ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API