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mitchellhansen/voxel-raycaster
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14987e3ba778e77030e48edd15c5fcf984f7a8c7
voxel-raycaster/include
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mitchellhansen 14987e3ba7 There we go! The raycaster now has a camera that renders without distortion and can be pitched, yawed, and moved on the XYZ axis. I'm not sure now if I want to: Add lighting, improve performance, or start working on porting it to OpenCL
2016-08-03 22:29:31 -07:00
..
Map.h
There we go! The raycaster now has a camera that renders without distortion and can be pitched, yawed, and moved on the XYZ axis. I'm not sure now if I want to: Add lighting, improve performance, or start working on porting it to OpenCL
2016-08-03 22:29:31 -07:00
Ray.h
Moved the view plane calc to the constructor, cleaned up old code. Added / removed relevant comments
2016-08-02 22:40:55 -07:00
RayCaster.h
There we go! The raycaster now has a camera that renders without distortion and can be pitched, yawed, and moved on the XYZ axis. I'm not sure now if I want to: Add lighting, improve performance, or start working on porting it to OpenCL
2016-08-03 22:29:31 -07:00
util.hpp
added header to play nice with macos
2016-07-31 17:13:16 -07:00
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