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mitchellhansen/voxel-raycaster
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160756186d84641ec4e611c63b1fc955551e0e13
voxel-raycaster/include
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MitchellHansen 160756186d mouse and camera movement work, stress testing. Can actually handle an
impressive amount of resolution and voxel space for 0 optimization!
2016-09-03 21:13:03 -07:00
..
CL_Wrapper.h
that was a pain. Got it working on windows again. MSVC was being really
2016-09-03 19:23:50 -07:00
Curses.h
Added a quick printout of the hardware info. Running into a problem choosing between platforms, going to abstract CL out into it's own class and hide all that logic
2016-08-14 00:03:44 -07:00
Map.h
mouse and camera movement work, stress testing. Can actually handle an
2016-09-03 21:13:03 -07:00
Ray.h
Added a quick printout of the hardware info. Running into a problem choosing between platforms, going to abstract CL out into it's own class and hide all that logic
2016-08-14 00:03:44 -07:00
RayCaster.h
Added a quick printout of the hardware info. Running into a problem choosing between platforms, going to abstract CL out into it's own class and hide all that logic
2016-08-14 00:03:44 -07:00
util.hpp
Large amount done. OpenCL is almost completely abstracted out to the class
2016-08-15 00:07:30 -07:00
Vector3.h
Added a quick printout of the hardware info. Running into a problem choosing between platforms, going to abstract CL out into it's own class and hide all that logic
2016-08-14 00:03:44 -07:00
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