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mitchellhansen/voxel-raycaster
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1c750451f390cec28d90c63980bd6a45a6343221
voxel-raycaster/include
History
MitchellHansen 1c750451f3 Added a 1/4 working phong shading function, breaks when the light
direction in in negative values. The normals of voxels also are
symmetrical which needs to be fixed.
2016-10-02 23:42:13 -07:00
..
Camera.h
added relative camera controls, now handles like an actual fly cam.
2016-09-22 21:48:38 -07:00
CL_Wrapper.h
Would help if I actually added the files
2016-09-19 03:01:47 -07:00
Curses.h
Added a quick printout of the hardware info. Running into a problem choosing between platforms, going to abstract CL out into it's own class and hide all that logic
2016-08-14 00:03:44 -07:00
Map.h
Added a 1/4 working phong shading function, breaks when the light
2016-10-02 23:42:13 -07:00
Ray.h
Added a quick printout of the hardware info. Running into a problem choosing between platforms, going to abstract CL out into it's own class and hide all that logic
2016-08-14 00:03:44 -07:00
RayCaster.h
Added a quick printout of the hardware info. Running into a problem choosing between platforms, going to abstract CL out into it's own class and hide all that logic
2016-08-14 00:03:44 -07:00
util.hpp
little edit to get rid of some cl boilerplate
2016-09-22 22:18:30 -07:00
Vector4.hpp
Would help if I actually added the files
2016-09-19 03:01:47 -07:00
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