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mitchellhansen/voxel-raycaster
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voxel-raycaster/include
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mitchellhansen d609ed695a Going to need to get rid of the spherical camera
2016-08-01 23:32:25 -07:00
..
Map.h
alright, tried a different method of assigning voxel step directions and I
2016-07-31 17:00:18 -07:00
Ray.h
Going to need to get rid of the spherical camera
2016-08-01 23:32:25 -07:00
RayCaster.h
things are casting now and sfml is rendering the way I want it to.
2016-07-31 13:52:22 -07:00
util.hpp
added header to play nice with macos
2016-07-31 17:13:16 -07:00
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