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mitchellhansen/voxel-raycaster
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voxel-raycaster/include
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mitchellhansen 8f809f5f70 Starting on OpenCL, got cmake to link it correctly, and started on
a minimal example
2016-08-08 22:33:47 -07:00
..
Curses.h
Added the SFML vector class. Need to extend it to have
2016-08-08 15:39:36 -07:00
Map.h
Lighting, testing voxel generation
2016-08-06 00:50:48 -07:00
Ray.h
Moved the view plane calc to the constructor, cleaned up old code. Added / removed relevant comments
2016-08-02 22:40:55 -07:00
RayCaster.h
There we go! The raycaster now has a camera that renders without distortion and can be pitched, yawed, and moved on the XYZ axis. I'm not sure now if I want to: Add lighting, improve performance, or start working on porting it to OpenCL
2016-08-03 22:29:31 -07:00
util.hpp
Lighting, testing voxel generation
2016-08-06 00:50:48 -07:00
Vector3.h
Starting on OpenCL, got cmake to link it correctly, and started on
2016-08-08 22:33:47 -07:00
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