Files
voxel-raycaster/include/Map.h
2016-07-30 23:05:59 -07:00

25 lines
267 B
C++

#pragma once
#include <SFML/System/Vector3.hpp>
#include <SFML/Graphics/Color.hpp>
class Map {
public:
Map(sf::Vector3i dim) {
list = new char[dim.x * dim.y * dim.z];
}
~Map() {
}
sf::Vector3<int> getDimensions();
char *list;
protected:
private:
};