Logo
Explore Help
Sign In
mitchellhansen/voxel-raycaster
1
0
Fork 0
You've already forked voxel-raycaster
Code Issues Pull Requests Releases Wiki Activity
Files
58867415c7337444380c89ea3dc8f8e861f727e1
voxel-raycaster/include
History
MitchellHansen 58867415c7 Fixed bug regarding the top octree level
2016-12-19 06:43:02 -08:00
..
Camera.h
Turned off experimental phong lighting in the kernel
2016-10-29 00:42:49 -07:00
GL_Testing.h
Got some geometry up and rotating. It will be pretty trivial to pass in
2016-11-29 00:31:22 -08:00
Hardware_Caster.h
A good portion of the fallback software caster is done.
2016-11-04 04:16:03 -07:00
Map.h
Fixed bug regarding the top octree level
2016-12-19 06:43:02 -08:00
Old_map.h
Lots of work done moving the various raycasting implementations over to a
2016-11-02 00:09:32 -07:00
Ray.h
Added a quick printout of the hardware info. Running into a problem choosing between platforms, going to abstract CL out into it's own class and hide all that logic
2016-08-14 00:03:44 -07:00
RayCaster.h
Software raycasting now works, but has some major problems / is extremely
2016-11-04 23:11:24 -07:00
Renderer.cpp
Lots of work done moving the various raycasting implementations over to a
2016-11-02 00:09:32 -07:00
Renderer.h
Lots of work done moving the various raycasting implementations over to a
2016-11-02 00:09:32 -07:00
Software_Caster.h
Software raycasting now works, but has some major problems / is extremely
2016-11-04 23:11:24 -07:00
util.hpp
Added some debug functions
2016-12-18 17:19:16 -08:00
Vector4.hpp
Would help if I actually added the files
2016-09-19 03:01:47 -07:00
Powered by Gitea Version: 1.24.5 Page: 43ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API