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mitchellhansen/voxel-raycaster
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5f24a4cf3f3eb75b92553d00546e6115fb79262b
voxel-raycaster/include
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MitchellHansen 5f24a4cf3f A good portion of the fallback software caster is done.
Need to test, add global lighting, add switch
2016-11-04 04:16:03 -07:00
..
Camera.h
Turned off experimental phong lighting in the kernel
2016-10-29 00:42:49 -07:00
Hardware_Caster.h
A good portion of the fallback software caster is done.
2016-11-04 04:16:03 -07:00
Map.h
cleaned up an unused file, added check for sharing
2016-10-10 23:14:45 -07:00
Old_map.h
Lots of work done moving the various raycasting implementations over to a
2016-11-02 00:09:32 -07:00
Ray.h
Added a quick printout of the hardware info. Running into a problem choosing between platforms, going to abstract CL out into it's own class and hide all that logic
2016-08-14 00:03:44 -07:00
RayCaster.h
A good portion of the fallback software caster is done.
2016-11-04 04:16:03 -07:00
Renderer.cpp
Lots of work done moving the various raycasting implementations over to a
2016-11-02 00:09:32 -07:00
Renderer.h
Lots of work done moving the various raycasting implementations over to a
2016-11-02 00:09:32 -07:00
util.hpp
The new rendering method now works on the full compat case.
2016-11-04 03:28:23 -07:00
Vector4.hpp
Would help if I actually added the files
2016-09-19 03:01:47 -07:00
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