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mitchellhansen/voxel-raycaster
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8a9237ce505b714dbe1836278b48dd336c9fbf63
voxel-raycaster/include
History
MitchellHansen 8a9237ce50 Added some debug functions
2016-12-18 17:19:16 -08:00
..
Camera.h
Turned off experimental phong lighting in the kernel
2016-10-29 00:42:49 -07:00
GL_Testing.h
Got some geometry up and rotating. It will be pretty trivial to pass in
2016-11-29 00:31:22 -08:00
Hardware_Caster.h
A good portion of the fallback software caster is done.
2016-11-04 04:16:03 -07:00
Map.h
Added some debug functions
2016-12-18 17:19:16 -08:00
Old_map.h
Lots of work done moving the various raycasting implementations over to a
2016-11-02 00:09:32 -07:00
Ray.h
Added a quick printout of the hardware info. Running into a problem choosing between platforms, going to abstract CL out into it's own class and hide all that logic
2016-08-14 00:03:44 -07:00
RayCaster.h
Software raycasting now works, but has some major problems / is extremely
2016-11-04 23:11:24 -07:00
Renderer.cpp
Lots of work done moving the various raycasting implementations over to a
2016-11-02 00:09:32 -07:00
Renderer.h
Lots of work done moving the various raycasting implementations over to a
2016-11-02 00:09:32 -07:00
Software_Caster.h
Software raycasting now works, but has some major problems / is extremely
2016-11-04 23:11:24 -07:00
util.hpp
Added some debug functions
2016-12-18 17:19:16 -08:00
Vector4.hpp
Would help if I actually added the files
2016-09-19 03:01:47 -07:00
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