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mitchellhansen/voxel-raycaster
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voxel-raycaster/include
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mitchellhansen cf607382a9 WORKING! Awesome! It now casts fully inside the gpu,
context is then switched to gl and then rendered via sfml.
It has no loop, no controls, and the aspect ratio is off,
but holy hell it works!
2016-09-01 22:45:48 -07:00
..
CL_Wrapper.h
WORKING! Awesome! It now casts fully inside the gpu,
2016-09-01 22:45:48 -07:00
Curses.h
Added a quick printout of the hardware info. Running into a problem choosing between platforms, going to abstract CL out into it's own class and hide all that logic
2016-08-14 00:03:44 -07:00
Map.h
WORKING! Awesome! It now casts fully inside the gpu,
2016-09-01 22:45:48 -07:00
Ray.h
Added a quick printout of the hardware info. Running into a problem choosing between platforms, going to abstract CL out into it's own class and hide all that logic
2016-08-14 00:03:44 -07:00
RayCaster.h
Added a quick printout of the hardware info. Running into a problem choosing between platforms, going to abstract CL out into it's own class and hide all that logic
2016-08-14 00:03:44 -07:00
util.hpp
Large amount done. OpenCL is almost completely abstracted out to the class
2016-08-15 00:07:30 -07:00
Vector3.h
Added a quick printout of the hardware info. Running into a problem choosing between platforms, going to abstract CL out into it's own class and hide all that logic
2016-08-14 00:03:44 -07:00
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