Logo
Explore Help
Sign In
mitchellhansen/voxel-raycaster
1
0
Fork 0
You've already forked voxel-raycaster
Code Issues Pull Requests Releases Wiki Activity
Files
b844744a97f7f8ea623f2d6505fd02054fef275e
voxel-raycaster/include
History
MitchellHansen b844744a97 Whoops, forgot to saven
2016-12-13 17:34:40 -08:00
..
Camera.h
Turned off experimental phong lighting in the kernel
2016-10-29 00:42:49 -07:00
GL_Testing.h
Got some geometry up and rotating. It will be pretty trivial to pass in
2016-11-29 00:31:22 -08:00
Hardware_Caster.h
A good portion of the fallback software caster is done.
2016-11-04 04:16:03 -07:00
Map.h
Whoops, forgot to saven
2016-12-13 17:34:40 -08:00
Old_map.h
Lots of work done moving the various raycasting implementations over to a
2016-11-02 00:09:32 -07:00
Ray.h
Added a quick printout of the hardware info. Running into a problem choosing between platforms, going to abstract CL out into it's own class and hide all that logic
2016-08-14 00:03:44 -07:00
RayCaster.h
Software raycasting now works, but has some major problems / is extremely
2016-11-04 23:11:24 -07:00
Renderer.cpp
Lots of work done moving the various raycasting implementations over to a
2016-11-02 00:09:32 -07:00
Renderer.h
Lots of work done moving the various raycasting implementations over to a
2016-11-02 00:09:32 -07:00
Software_Caster.h
Software raycasting now works, but has some major problems / is extremely
2016-11-04 23:11:24 -07:00
util.hpp
Modified CMake to now find and link GLEW
2016-11-28 22:00:55 -08:00
Vector4.hpp
Would help if I actually added the files
2016-09-19 03:01:47 -07:00
Powered by Gitea Version: 1.24.5 Page: 47ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API