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mitchellhansen/voxel-raycaster
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fe0fbc04e18b4def7129bed96620304bdc0eb0d5
voxel-raycaster/include
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MitchellHansen fe0fbc04e1 little edit to get rid of some cl boilerplate
2016-09-22 22:18:30 -07:00
..
Camera.h
added relative camera controls, now handles like an actual fly cam.
2016-09-22 21:48:38 -07:00
CL_Wrapper.h
Would help if I actually added the files
2016-09-19 03:01:47 -07:00
Curses.h
Added a quick printout of the hardware info. Running into a problem choosing between platforms, going to abstract CL out into it's own class and hide all that logic
2016-08-14 00:03:44 -07:00
Map.h
added relative camera controls, now handles like an actual fly cam.
2016-09-22 21:48:38 -07:00
Ray.h
Added a quick printout of the hardware info. Running into a problem choosing between platforms, going to abstract CL out into it's own class and hide all that logic
2016-08-14 00:03:44 -07:00
RayCaster.h
Added a quick printout of the hardware info. Running into a problem choosing between platforms, going to abstract CL out into it's own class and hide all that logic
2016-08-14 00:03:44 -07:00
util.hpp
little edit to get rid of some cl boilerplate
2016-09-22 22:18:30 -07:00
Vector4.hpp
Would help if I actually added the files
2016-09-19 03:01:47 -07:00
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