back in the saddle, upgrading dependencies
This commit is contained in:
24
Cargo.toml
24
Cargo.toml
@@ -5,22 +5,28 @@ authors = ["MitchellHansen <mitchellhansen0@gmail.com>"]
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edition = "2018"
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[dependencies]
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#vulkano = "0.13.0"
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vulkano = {path = "../vulkano/vulkano"}
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#vulkano-shaders = "0.14.0"
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vulkano-shaders = {path = "../vulkano/vulkano-shaders"}
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#vulkano-win = "0.14.0"
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vulkano-win= {path = "../vulkano/vulkano-win"}
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#shade_runner = {version = "0.1.1", git = "https://github.com/MitchellHansen/shade_runner"}
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shade_runner = {path = "../shade_runner"}
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cgmath = "0.17.0"
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simple-stopwatch="0.1.4"
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nalgebra = "0.18.0"
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image = "0.21.2"
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rand = "0.6.5"
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#vulkano = "0.13.0"
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vulkano = {path = "../vulkano/vulkano"}
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#vulkano-shaders = "0.14.0"
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vulkano-shaders = {path = "../vulkano/vulkano-shaders"}
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#vulkano-win = "0.14.0"
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vulkano-win= {path = "../vulkano/vulkano-win"}
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time = "0.1.38"
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shaderc = "0.6.1"
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#shade_runner = {version = "0.1.1", git = "https://github.com/MitchellHansen/shade_runner"}
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shade_runner = {path = "../shade_runner"}
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winit = "0.19.1"
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winit = "0.22.0"
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#criterion = "0.3.0"
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hprof = "0.1.3"
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rusttype = { version = "0.7.0", features = ["gpu_cache"] }
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vulkano_text = "0.12.0"
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@@ -9,6 +9,68 @@ So I'm just going to use this space to talk about hooking up vulkano to this bac
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All in all, this seems somewhat simple. This backend expects you to define a dozen or so types which are then passed around and manipulated using this interface.
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==== Where I am at currently ====
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So I need to figure out how pathfinder is creating and storing the framebuffers.
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RuntimeVertexDef {
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buffers: buffers,
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vertex_buffer_ids: vertex_buffer_ids,
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num_vertices: num_vertices,
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attributes: attributes,
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}
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buffers [
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(position, size, InputRate::Vertex)
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(position, size, InputRate::Vertex)
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(position, size, InputRate::Vertex)
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]
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vertex_buffer_ids [
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start and end addresses of buffers?
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]
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num_vertices : usize
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attributes [
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("attribute_name1", position, Format::R32G32Sfloat)
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("attribute_name2", position, Format::R32G32Sfloat)
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("attribute_name3", position, Format::R32G32Sfloat)
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]
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vertex shader input
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attrib loc, buffer id
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0,0 rgb
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1,1 rgb
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2,0 rgba
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3,2 rg
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4,0 rg
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5,0 rgba
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6,0 rgba
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7,0 rgba
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layout(location = 0) in vec3 i_position;
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layout(location = 1) in vec3 i_normal;
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layout(location = 2) in vec4 i_tangent;
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layout(location = 3) in vec2 i_texcoord_0;
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layout(location = 4) in vec2 i_texcoord_1;
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layout(location = 5) in vec4 i_color_0;
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layout(location = 6) in vec4 i_joints_0;
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layout(location = 7) in vec4 i_weights_0;
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pub struct RenderState<'a, D> where D: Device
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pub target: &'a RenderTarget<'a, D>,
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pub program: &'a D::Program,
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@@ -77,24 +139,29 @@ pub struct RenderState<'a, D> where D: Device
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**This one I'm a little shakey on. Where do I get these attributes?**
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[ ] fn get_vertex_attr(&self, program: &Self::Program, name: &str) -> Option<Self::VertexAttr>;
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**This function just looks up the uniform using the name**
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[ ] fn get_uniform(&self, program: &Self::Program, name: &str) -> Self::Uniform;
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**Probably just allocating a buffer with data. Target is just usage**
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**See that it passes in a borrow for Buffer, I assume we should do an**
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**uninitialized_buffer type of deal**
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[>] fn bind_buffer(&self,
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vertex_array: &Self::VertexArray,
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buffer: &Self::Buffer,
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target: BufferTarget);
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**This first bind_vertex_array()'s **
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**Then it appears to set the instancing using the descriptor and divisor?**
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**Then it configures the vertex attributes for the state. it's push pop it seems in gl**
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fn configure_vertex_attr(&self,
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vertex_array: &Self::VertexArray,
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attr: &Self::VertexAttr,
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descriptor: &VertexAttrDescriptor);
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descriptor: &VertexAttrDescriptor);
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**This function just looks up the uniform using the name**
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[ ] fn get_uniform(&self, program: &Self::Program, name: &str) -> Self::Uniform;
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**Probably just allocating a buffer with data. Target is just usage**
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**See that it passes in a borrow for Buffer, I assume we should do an**
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**uninitialized_buffer type of deal**
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**Revising this : In GL all it is doing is assigning the buffer to an index in an array**
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**Probably should do like metal and emulate it (Ended up taking metal impl!)**
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[*] fn bind_buffer(&self,
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vertex_array: &Self::VertexArray,
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buffer: &Self::Buffer,
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target: BufferTarget);
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**This creates the framebuffer using render_pass**
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**Since it's single-frame. We don't use the swapchain**
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@@ -1 +1 @@
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<mxfile host="Electron" modified="2020-03-14T07:10:12.412Z" agent="Mozilla/5.0 (X11; Linux x86_64) AppleWebKit/537.36 (KHTML, like Gecko) draw.io/12.6.5 Chrome/80.0.3987.137 Electron/8.1.0 Safari/537.36" etag="ypTcPfAMomO7T1kEJtR-" version="12.6.5" type="device"><diagram id="GvTndCJEda6ZmCapJoGh" name="Page-1">7VtZc5swEP41fnQGcfh4jO2kzbSZydTpkUcFZKOMQIwQsd1fX2GEgapOcGbixXWezK60ID6+PXS450yj9SeBk/CWB4T1bCtY95xZz7bRCA3UT67ZlJoxKjRLQQOtqxRz+ptopaW1GQ1I2ugoOWeSJk2lz+OY+LKhw0LwVbPbgrPmUxO8JIZi7mNman/SQIaFduRZlf4zocuwfDKydEuEy85akYY44KuayrnqOVPBuSyuovWUsBy9EpfC7npP625ggsSyjcGQjQl5+vLo3WaDyff+w81osOgjRw9Obso3JoECQItcyJAveYzZVaWdCJ7FAclvaymp6vOV80QpkVI+ESk3+mviTHKlCmXEdCtZU/krN7/wtPRQa5mt9Z23wqYUYik2NaNcfKi3VWZbqbILLnMeKDGgOOJxcB/SuGi4poxV3fRwUS4WqORQ7EVbq1KeCZ+8BLFmLRZLIl/oN9xxQnkT4RFRb6HsBGFY0ufmOLBm9XLXr/rw6kJ/+wN44LiQPEA1FlgXQ68lERo0qFixhwip+gKy/o1bMAN1ghkeJDPcEWiEaDCjJTHQuRBjAEkMfd9nzDL9pG0NQP1Uae9oQhiNicGdJjNWIZVknuAtGitl3mSBfgIRkqxfBtUEQRuU2VfXH64WV1UuR2WXsJbHB9Z7BVrvw52O7U72KcRZ23Cnnj1gariTR3WxzC9uoiiT+JGRSbZYEFG2q8ftuuxsRKn5UXiPbZVGwA7peE2PHIF75AHA30T5dKEV7vdkLTNBugs8ggbefR34SymxH0bqDQ9AXnftCu59NGgC71jQyHuvI1+EjbztX5CDJ/WOxZCBAehczfa7SD7wAmi3HHKWBZDPcJpS/4jFz7Bl8TOCLH6Ghv98U4jk/mPdKcDA3eivWQQCDzgjM+CscOKHWBXW0GAZMQceLmTWGjW8rG3F0AGWeV0rFMrl+y4sC3ZnVfCd14u9lhG7IDXY8s8YNI83dg6sltRo7hyg/5caoHsJLuheAnSF13FmwMYMc+J5LXBEOjJTt7uWfp3hR/o9tiftThm85kkOpCc5sNn3LGNsa2bsiTJH2kcw9+VmJPUFTSTP59NzNXT4QNuxpWgHGZgctZi133AO5vT9qW3NYoNWsx1ar7TbJuHDjkidMDVAQ60LGzXeVJ6dDTP2paAjUeP0zlWeUT4B3etwQSd1teOVbz9ze3orZ+0TCuwhIHOBZMqjCMdBrzPnGdxxs3jvD6Grd9vcDZttYhxRP5/vSCzhjyEah2/ecUtMidW/CrZttT9nOFd/AA==</diagram></mxfile>
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<mxfile host="Electron" modified="2020-04-16T07:15:10.336Z" agent="5.0 (X11; Linux x86_64) AppleWebKit/537.36 (KHTML, like Gecko) draw.io/12.9.13 Chrome/80.0.3987.163 Electron/8.2.1 Safari/537.36" etag="OCA2xLgf8wXIwAR9UPI-" version="12.9.13" type="device"><diagram id="GvTndCJEda6ZmCapJoGh" name="Page-1">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</diagram></mxfile>
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@@ -15,7 +15,6 @@ use std::path::PathBuf;
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use image::GenericImageView;
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use std::iter::FromIterator;
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use vulkano::swapchain::Capabilities;
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use winit::Window;
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use vulkano::pipeline::viewport::Viewport;
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use vulkano::descriptor::descriptor::DescriptorDescTy::TexelBuffer;
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use crate::canvas::canvas_frame::CanvasFrame;
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@@ -35,6 +34,7 @@ use crate::canvas::managed::shader::generic_shader::GenericShader;
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use crate::VertexTypes;
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use crate::util::vertex::{TextVertex3D, TextureVertex3D, ImageVertex3D, ColorVertex3D, CanvasFrameAllocation};
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use shade_runner::Input;
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use winit::window::Window;
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/// Canvas state is used for storage of texture and image buffers in addition to vertex buffers
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@@ -380,7 +380,7 @@ impl CanvasState {
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fn get_solid_color_descriptor_set(&self, kernel: Arc<GenericShader>) -> Box<dyn DescriptorSet + Send + Sync> {
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let o: Box<dyn DescriptorSet + Send + Sync> = Box::new(
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PersistentDescriptorSet::start(
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kernel.clone().get_pipeline().clone(), 0,
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kernel.clone().get_pipeline().clone().descriptor_set_layout(0).unwrap().clone(),
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).build().unwrap());
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o
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}
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@@ -458,10 +458,10 @@ impl CanvasState {
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/// Pushes the draw commands to the command buffer. Requires the framebuffers and
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/// image number to be passed in as they are taken care of by the vkprocessor
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pub fn draw_commands(&mut self,
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mut command_buffer: AutoCommandBufferBuilder,
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mut command_buffer: &mut AutoCommandBufferBuilder,
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framebuffers: Vec<Arc<dyn FramebufferAbstract + Send + Sync>>,
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image_num: usize,
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allocated_buffers: CanvasFrameAllocation) -> AutoCommandBufferBuilder {
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allocated_buffers: CanvasFrameAllocation) {
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// Specify the color to clear the framebuffer with i.e. blue
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let clear_values = vec!(
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@@ -478,7 +478,7 @@ impl CanvasState {
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reference: None,
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};
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let mut command_buffer = command_buffer.begin_render_pass(
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command_buffer = command_buffer.begin_render_pass(
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framebuffers[image_num].clone(), false, clear_values.clone(),
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).unwrap();
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@@ -547,10 +547,10 @@ impl CanvasState {
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// Text
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let mut shader = self.shader_buffers.get(
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self.get_shader_handle(String::from("simple_text"))
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.unwrap().clone().get_handle() as usize
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).unwrap();
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// let mut shader = self.shader_buffers.get(
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// self.get_shader_handle(String::from("simple_text"))
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// .unwrap().clone().get_handle() as usize
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// ).unwrap();
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//
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// self.dynamic_state = DynamicState {
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// line_width: None,
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@@ -597,18 +597,18 @@ impl CanvasState {
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// }),
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// };
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if !allocated_buffers.text_vertex_buffer.is_empty() {
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command_buffer = command_buffer.draw(
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shader.get_pipeline().clone(),
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&self.dynamic_state.clone(),
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allocated_buffers.text_vertex_buffer.clone(),
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(), (),
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).unwrap();
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}
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// if !allocated_buffers.text_vertex_buffer.is_empty() {
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// command_buffer = command_buffer.draw(
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// shader.get_pipeline().clone(),
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// &self.dynamic_state.clone(),
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// allocated_buffers.text_vertex_buffer.clone(),
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// (), (),
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// ).unwrap();
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// }
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command_buffer
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.end_render_pass()
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.unwrap()
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.unwrap();
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}
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}
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@@ -2,7 +2,7 @@ use vulkano::image::{ImmutableImage, AttachmentImage};
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use std::sync::Arc;
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use vulkano::format::{Format, R8Unorm};
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use vulkano::sampler::Sampler;
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use vulkano::descriptor::DescriptorSet;
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use vulkano::descriptor::{DescriptorSet, PipelineLayoutAbstract};
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use vulkano::descriptor::descriptor_set::PersistentDescriptorSet;
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use vulkano::buffer::{CpuAccessibleBuffer, BufferAccess};
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use vulkano::pipeline::GraphicsPipelineAbstract;
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@@ -25,7 +25,7 @@ impl CanvasTexture {
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sampler: Arc<Sampler>) -> Box<dyn DescriptorSet + Send + Sync> {
|
||||
let o: Box<dyn DescriptorSet + Send + Sync> = Box::new(
|
||||
PersistentDescriptorSet::start(
|
||||
pipeline.clone(), 0,
|
||||
pipeline.clone().descriptor_set_layout(0).unwrap().clone(),
|
||||
)
|
||||
.add_sampled_image(self.buffer.clone(), sampler.clone()).unwrap()
|
||||
.build().unwrap());
|
||||
@@ -46,7 +46,7 @@ impl CanvasImage {
|
||||
-> Box<dyn DescriptorSet + Send + Sync> {
|
||||
let o: Box<dyn DescriptorSet + Send + Sync> = Box::new(
|
||||
PersistentDescriptorSet::start(
|
||||
pipeline.clone(), 0,
|
||||
pipeline.clone().descriptor_set_layout(0).unwrap().clone()
|
||||
)
|
||||
.add_image(self.buffer.clone()).unwrap()
|
||||
.build().unwrap());
|
||||
@@ -65,12 +65,13 @@ pub struct CanvasFont {
|
||||
}
|
||||
|
||||
impl CanvasFont {
|
||||
pub fn get_descriptor_set(pipeline: Arc<dyn GraphicsPipelineAbstract + Sync + Send>)
|
||||
pub fn get_descriptor_set(&self, pipeline: Arc<dyn GraphicsPipelineAbstract + Sync + Send>)
|
||||
-> Box<dyn DescriptorSet + Send + Sync> {
|
||||
let o: Box<dyn DescriptorSet + Send + Sync> = Box::new(
|
||||
PersistentDescriptorSet::start(
|
||||
pipeline.clone(), 0,
|
||||
pipeline.clone().descriptor_set_layout(0).unwrap().clone()
|
||||
)
|
||||
.add_buffer(self.buffer.clone()).unwrap()
|
||||
.build().unwrap());
|
||||
o
|
||||
}
|
||||
|
||||
@@ -93,9 +93,8 @@ impl CompuState {
|
||||
|
||||
pub fn compute_commands(&mut self,
|
||||
compute_frame: CompuFrame,
|
||||
mut command_buffer: AutoCommandBufferBuilder,
|
||||
canvas: &CanvasState)
|
||||
-> AutoCommandBufferBuilder {
|
||||
mut command_buffer: &mut AutoCommandBufferBuilder,
|
||||
canvas: &CanvasState) {
|
||||
|
||||
// i = (Buffer, Kernel)
|
||||
for i in compute_frame.pure_compute {
|
||||
@@ -167,7 +166,6 @@ impl CompuState {
|
||||
output_buffer.get_input_buffer()).unwrap();
|
||||
}
|
||||
|
||||
command_buffer
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -8,6 +8,7 @@ use image::ImageBuffer;
|
||||
use image::Rgba;
|
||||
use shade_runner::Layout;
|
||||
use crate::compute::managed::handles::CompuBufferHandle;
|
||||
use vulkano::descriptor::PipelineLayoutAbstract;
|
||||
|
||||
|
||||
#[derive(Clone)]
|
||||
@@ -30,13 +31,13 @@ impl CompuBuffers {
|
||||
let input_buffer = {
|
||||
let mut buff = data.iter();
|
||||
let data_iter = (0..data_length).map(|n| *(buff.next().unwrap()));
|
||||
CpuAccessibleBuffer::from_iter(device.clone(), BufferUsage::all(), data_iter).unwrap()
|
||||
CpuAccessibleBuffer::from_iter(device.clone(), BufferUsage::all(), false, data_iter).unwrap()
|
||||
};
|
||||
|
||||
let output_buffer = {
|
||||
let mut buff = data.iter();
|
||||
let data_iter = (0..data_length).map(|n| *(buff.next().unwrap()));
|
||||
CpuAccessibleBuffer::from_iter(device.clone(), BufferUsage::all(), data_iter).unwrap()
|
||||
CpuAccessibleBuffer::from_iter(device.clone(), BufferUsage::all(), false, data_iter).unwrap()
|
||||
};
|
||||
|
||||
// Settings buffer which holds i32's
|
||||
@@ -48,7 +49,7 @@ impl CompuBuffers {
|
||||
(0..2).map(|n| *(buff.next().unwrap()));
|
||||
CpuAccessibleBuffer::from_iter(device.clone(),
|
||||
BufferUsage::all(),
|
||||
data_iter).unwrap()
|
||||
false, data_iter).unwrap()
|
||||
};
|
||||
|
||||
CompuBuffers {
|
||||
@@ -66,12 +67,12 @@ impl CompuBuffers {
|
||||
}
|
||||
|
||||
pub fn get_descriptor_set(&self, compute_pipeline: std::sync::Arc<ComputePipeline<PipelineLayout<Layout>>>)
|
||||
-> Arc<PersistentDescriptorSet<std::sync::Arc<ComputePipeline<PipelineLayout<Layout>>>, ((((),
|
||||
-> Arc<PersistentDescriptorSet<((((),
|
||||
PersistentDescriptorSetBuf<std::sync::Arc<vulkano::buffer::cpu_access::CpuAccessibleBuffer<[u8]>>>),
|
||||
PersistentDescriptorSetBuf<std::sync::Arc<vulkano::buffer::cpu_access::CpuAccessibleBuffer<[u8]>>>),
|
||||
PersistentDescriptorSetBuf<std::sync::Arc<vulkano::buffer::cpu_access::CpuAccessibleBuffer<[u32]>>>)>> {
|
||||
|
||||
Arc::new(PersistentDescriptorSet::start(compute_pipeline.clone(), 0)
|
||||
Arc::new(PersistentDescriptorSet::start(compute_pipeline.clone().descriptor_set_layout(0).unwrap().clone())
|
||||
.add_buffer(self.io_buffers.get(0).unwrap().clone()).unwrap()
|
||||
.add_buffer(self.io_buffers.get(1).unwrap().clone()).unwrap()
|
||||
.add_buffer(self.settings_buffer.clone()).unwrap()
|
||||
|
||||
@@ -50,7 +50,8 @@ impl CompuKernel {
|
||||
|
||||
let mut options = CompileOptions::new().ok_or(CompileError::CreateCompiler).unwrap();
|
||||
|
||||
let shader = sr::load_compute_with_options(compute_path.clone(), options)
|
||||
|
||||
let shader = sr::load_compute(compute_path.clone(), Some(options))
|
||||
.expect("Failed to compile");
|
||||
|
||||
let entry = sr::parse_compute(&shader)
|
||||
@@ -106,7 +107,7 @@ impl CompuKernel {
|
||||
self.compute_kernel_path = CompuKernel::get_path(filename);
|
||||
|
||||
self.shader =
|
||||
sr::load_compute_with_options(self.compute_kernel_path.clone(), options)
|
||||
sr::load_compute(self.compute_kernel_path.clone(), Some(options))
|
||||
.expect("Failed to compile");
|
||||
|
||||
self.entry =
|
||||
|
||||
257
src/main.rs
257
src/main.rs
@@ -15,8 +15,6 @@ use vulkano::sync;
|
||||
use crate::util::timer::Timer;
|
||||
use vulkano::instance::Instance;
|
||||
use vulkano::sync::GpuFuture;
|
||||
use winit::{EventsLoop, WindowBuilder, WindowEvent, Event, DeviceEvent, VirtualKeyCode, ElementState};
|
||||
use winit::dpi::LogicalSize;
|
||||
use vulkano_win::VkSurfaceBuild;
|
||||
|
||||
use crate::util::load_raw;
|
||||
@@ -32,6 +30,12 @@ use crate::drawables::sprite::Sprite;
|
||||
use crate::drawables::rect::Rect;
|
||||
use crate::drawables::compu_sprite::CompuSprite;
|
||||
use crate::drawables::text::Text;
|
||||
use winit::window::{WindowBuilder};
|
||||
use winit::dpi::LogicalSize;
|
||||
use winit::event_loop::EventLoop;
|
||||
use winit::event::{Event, WindowEvent, DeviceEvent, VirtualKeyCode, ElementState};
|
||||
use winit::platform::unix::WindowBuilderExtUnix;
|
||||
|
||||
|
||||
pub mod util;
|
||||
pub mod vkprocessor;
|
||||
@@ -39,162 +43,157 @@ pub mod drawables;
|
||||
pub mod canvas;
|
||||
pub mod compute;
|
||||
|
||||
|
||||
pub fn main() {
|
||||
hprof::start_frame();
|
||||
|
||||
let q1 = hprof::enter("setup");
|
||||
|
||||
|
||||
let instance = {
|
||||
let extensions = vulkano_win::required_extensions();
|
||||
Instance::new(None, &extensions, None).unwrap()
|
||||
};
|
||||
|
||||
let _callback = DebugCallback::errors_and_warnings(&instance, |msg| {
|
||||
println!("Debug callback: {:?}", msg.description);
|
||||
}).ok();
|
||||
|
||||
let mut events_loop = EventsLoop::new();
|
||||
let mut surface = WindowBuilder::new()
|
||||
.with_dimensions(LogicalSize::from((800, 800)))
|
||||
.build_vk_surface(&events_loop, instance.clone()).unwrap();
|
||||
let mut window = surface.window();
|
||||
|
||||
let mut processor = vkprocessor::VkProcessor::new(&instance, &surface);
|
||||
|
||||
{
|
||||
let g = hprof::enter("vulkan preload");
|
||||
processor.create_swapchain(&surface);
|
||||
let mut processor = vkprocessor::VkProcessor::new(instance.clone());
|
||||
|
||||
processor.preload_kernels();
|
||||
processor.preload_shaders();
|
||||
processor.preload_textures();
|
||||
processor.preload_fonts();
|
||||
}
|
||||
|
||||
let q2 = hprof::enter("Game Objects");
|
||||
|
||||
let mut timer = Timer::new();
|
||||
let mut frame_future : Box<dyn GpuFuture> =
|
||||
Box::new(sync::now(processor.device.clone())) as Box<dyn GpuFuture>;
|
||||
|
||||
let step_size: f32 = 0.005;
|
||||
let mut elapsed_time: f32;
|
||||
let mut delta_time: f32;
|
||||
let mut accumulator_time: f32 = 0.0;
|
||||
let mut current_time: f32 = timer.elap_time();
|
||||
|
||||
let image_data = load_raw(String::from("funky-bird.jpg"));
|
||||
let image_dimensions_f : (f32, f32) = ((image_data.1).0 as f32, (image_data.1).1 as f32);
|
||||
let image_dimensions_u : (u32, u32) = image_data.1;
|
||||
let compu_sprite1 : CompuSprite =
|
||||
CompuSprite::new((0.0, -0.5), (0.4, 0.4), 0, image_dimensions_f,
|
||||
// Swap image to render the result to. Must match dimensions
|
||||
processor.new_swap_image(image_dimensions_u));
|
||||
|
||||
let compute_buffer : Arc<CompuBufferHandle> =
|
||||
processor.new_compute_buffer(image_data.0, image_data.1, 4);
|
||||
|
||||
let compute_kernel : Arc<CompuKernelHandle> =
|
||||
processor.get_kernel_handle(String::from("simple-edge.compute"))
|
||||
.expect("Can't find that kernel");
|
||||
|
||||
// Get the handles for the assets
|
||||
let funky_handle : Arc<CanvasTextureHandle> =
|
||||
processor.get_texture_handle(String::from("funky-bird.jpg")).unwrap();
|
||||
let sfml_handle : Arc<CanvasTextureHandle> =
|
||||
processor.get_texture_handle(String::from("sfml.png")).unwrap();
|
||||
let font_handle : Arc<CanvasFontHandle> =
|
||||
processor.get_font_handle(String::from("sansation.ttf")).unwrap();
|
||||
|
||||
let funky_sprite = Sprite::new((0.0, 0.5), (0.5, 0.5), 0, funky_handle.clone());
|
||||
let sfml_sprite = Sprite::new((0.0, -0.5), (0.5, 0.5), 1, sfml_handle.clone());
|
||||
let rect = Rect::new((-0.5, -0.5), (0.5, 0.5), 1);
|
||||
|
||||
|
||||
//let sfml_sprite = Sprite::new((0.0, -0.5), (0.5, 0.5), 1, sfml_handle.clone());
|
||||
let text_sprite = Text::new((-0.1,-0.1), (10.0, 10.0), 1);
|
||||
//let test_polygon = Poly::new_with_color((-0.5, -0.5), (0.5, 0.5), 1, (1.0,0.0,0.0,0.0));
|
||||
|
||||
drop(q2);
|
||||
drop(q1);
|
||||
|
||||
let l = hprof::enter("Loop");
|
||||
|
||||
let mut exit = false;
|
||||
|
||||
let mut count = 0;
|
||||
|
||||
while let true = processor.is_open() {
|
||||
|
||||
// Take care of our timing
|
||||
{
|
||||
elapsed_time = timer.elap_time();
|
||||
delta_time = elapsed_time - current_time;
|
||||
current_time = elapsed_time;
|
||||
if delta_time > 0.02 {
|
||||
delta_time = 0.02;
|
||||
let g = hprof::enter("vulkan preload");
|
||||
processor.create_swapchain();
|
||||
|
||||
processor.preload_kernels();
|
||||
processor.preload_shaders();
|
||||
processor.preload_textures();
|
||||
processor.preload_fonts();
|
||||
}
|
||||
|
||||
let q2 = hprof::enter("Game Objects");
|
||||
|
||||
let mut timer = Timer::new();
|
||||
let mut frame_future: Box<dyn GpuFuture> =
|
||||
Box::new(sync::now(processor.device.clone())) as Box<dyn GpuFuture>;
|
||||
|
||||
let step_size: f32 = 0.005;
|
||||
let mut elapsed_time: f32;
|
||||
let mut delta_time: f32;
|
||||
let mut accumulator_time: f32 = 0.0;
|
||||
let mut current_time: f32 = timer.elap_time();
|
||||
|
||||
let image_data = load_raw(String::from("funky-bird.jpg"));
|
||||
let image_dimensions_f: (f32, f32) = ((image_data.1).0 as f32, (image_data.1).1 as f32);
|
||||
let image_dimensions_u: (u32, u32) = image_data.1;
|
||||
let compu_sprite1: CompuSprite =
|
||||
CompuSprite::new((0.0, -0.5), (0.4, 0.4), 0, image_dimensions_f,
|
||||
// Swap image to render the result to. Must match dimensions
|
||||
processor.new_swap_image(image_dimensions_u));
|
||||
|
||||
let compute_buffer: Arc<CompuBufferHandle> =
|
||||
processor.new_compute_buffer(image_data.0, image_data.1, 4);
|
||||
|
||||
let compute_kernel: Arc<CompuKernelHandle> =
|
||||
processor.get_kernel_handle(String::from("simple-edge.compute"))
|
||||
.expect("Can't find that kernel");
|
||||
|
||||
// Get the handles for the assets
|
||||
let funky_handle: Arc<CanvasTextureHandle> =
|
||||
processor.get_texture_handle(String::from("funky-bird.jpg")).unwrap();
|
||||
let sfml_handle: Arc<CanvasTextureHandle> =
|
||||
processor.get_texture_handle(String::from("sfml.png")).unwrap();
|
||||
//let font_handle : Arc<CanvasFontHandle> =
|
||||
// processor.get_font_handle(String::from("sansation.ttf")).unwrap();
|
||||
|
||||
let funky_sprite = Sprite::new((0.0, 0.5), (0.5, 0.5), 0, funky_handle.clone());
|
||||
let sfml_sprite = Sprite::new((0.0, -0.5), (0.5, 0.5), 1, sfml_handle.clone());
|
||||
let rect = Rect::new((-0.5, -0.5), (0.5, 0.5), 1);
|
||||
|
||||
|
||||
//let sfml_sprite = Sprite::new((0.0, -0.5), (0.5, 0.5), 1, sfml_handle.clone());
|
||||
let text_sprite = Text::new((-0.1, -0.1), (10.0, 10.0), 1);
|
||||
//let test_polygon = Poly::new_with_color((-0.5, -0.5), (0.5, 0.5), 1, (1.0,0.0,0.0,0.0));
|
||||
|
||||
drop(q2);
|
||||
drop(q1);
|
||||
|
||||
let l = hprof::enter("Loop");
|
||||
|
||||
let mut exit = false;
|
||||
|
||||
let mut count = 0;
|
||||
|
||||
while let true = processor.is_open() {
|
||||
|
||||
// Take care of our timing
|
||||
{
|
||||
elapsed_time = timer.elap_time();
|
||||
delta_time = elapsed_time - current_time;
|
||||
current_time = elapsed_time;
|
||||
if delta_time > 0.02 {
|
||||
delta_time = 0.02;
|
||||
}
|
||||
accumulator_time += delta_time;
|
||||
}
|
||||
accumulator_time += delta_time;
|
||||
}
|
||||
|
||||
while (accumulator_time - step_size) >= step_size {
|
||||
accumulator_time -= step_size;
|
||||
}
|
||||
while (accumulator_time - step_size) >= step_size {
|
||||
accumulator_time -= step_size;
|
||||
}
|
||||
|
||||
// Events loop is borrowed from the surface
|
||||
events_loop.poll_events(|event| {
|
||||
match event {
|
||||
Event::WindowEvent { event: WindowEvent::CloseRequested, .. } =>
|
||||
{
|
||||
exit = true;
|
||||
}
|
||||
Event::WindowEvent { event: WindowEvent::Resized(_), .. } => {
|
||||
processor.recreate_swapchain(&surface);
|
||||
}
|
||||
Event::DeviceEvent { event: DeviceEvent::Key(keyboard_input), .. } => {
|
||||
match keyboard_input.virtual_keycode.unwrap() {
|
||||
VirtualKeyCode::A => {
|
||||
if keyboard_input.state == ElementState::Pressed {
|
||||
// processor.save_edges_image();
|
||||
}
|
||||
// Events loop is borrowed from the surface
|
||||
processor.event_loop().clone().run(move |event, _, control_flow| {
|
||||
match event {
|
||||
Event::WindowEvent { event: WindowEvent::CloseRequested, .. } =>
|
||||
{
|
||||
exit = true;
|
||||
}
|
||||
Event::WindowEvent { event: WindowEvent::Resized(_), .. } => {
|
||||
processor.swapchain_recreate_needed = true;
|
||||
}
|
||||
Event::DeviceEvent { event: DeviceEvent::Key(keyboard_input), .. } => {
|
||||
match keyboard_input.virtual_keycode.unwrap() {
|
||||
VirtualKeyCode::A => {
|
||||
if keyboard_input.state == ElementState::Pressed {
|
||||
// processor.save_edges_image();
|
||||
}
|
||||
}
|
||||
_ => ()
|
||||
}
|
||||
_ => ()
|
||||
}
|
||||
}
|
||||
// Event::DeviceEvent { event: DeviceEvent::Button(mouse_input), .. } => {
|
||||
// mouse_xy.x
|
||||
// },
|
||||
_ => ()
|
||||
_ => ()
|
||||
}
|
||||
});
|
||||
|
||||
if exit {
|
||||
break;
|
||||
}
|
||||
});
|
||||
|
||||
if exit {
|
||||
break;
|
||||
}
|
||||
|
||||
let mut canvas_frame = CanvasFrame::default();
|
||||
canvas_frame.draw(&funky_sprite);
|
||||
canvas_frame.draw(&text_sprite);
|
||||
let mut canvas_frame = CanvasFrame::default();
|
||||
canvas_frame.draw(&funky_sprite);
|
||||
canvas_frame.draw(&text_sprite);
|
||||
// canvas_frame.draw(&rect);
|
||||
|
||||
let mut compu_frame = CompuFrame::new();
|
||||
//compu_frame.add(compute_buffer.clone(), compute_kernel.clone());
|
||||
compu_frame.add_with_image_swap(compute_buffer.clone(), compute_kernel.clone(), &compu_sprite1);
|
||||
let mut compu_frame = CompuFrame::new();
|
||||
//compu_frame.add(compute_buffer.clone(), compute_kernel.clone());
|
||||
compu_frame.add_with_image_swap(compute_buffer.clone(), compute_kernel.clone(), &compu_sprite1);
|
||||
|
||||
|
||||
{
|
||||
let g = hprof::enter("Run");
|
||||
processor.run(&surface,
|
||||
canvas_frame,
|
||||
compu_frame);
|
||||
{
|
||||
let g = hprof::enter("Run");
|
||||
processor.run(canvas_frame,
|
||||
compu_frame);
|
||||
}
|
||||
}
|
||||
|
||||
drop(l);
|
||||
|
||||
|
||||
hprof::end_frame();
|
||||
hprof::profiler().print_timing();
|
||||
|
||||
drop(processor);
|
||||
}
|
||||
|
||||
drop(l);
|
||||
|
||||
|
||||
hprof::end_frame();
|
||||
hprof::profiler().print_timing();
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -5,9 +5,8 @@ use vulkano::sync::{GpuFuture, FlushError, NowFuture};
|
||||
use vulkano::sync::now;
|
||||
use vulkano::sync;
|
||||
use std::sync::Arc;
|
||||
use vulkano::swapchain::{Swapchain, PresentMode, SurfaceTransform, Surface, SwapchainCreationError, AcquireError, Capabilities};
|
||||
use vulkano::swapchain::{Swapchain, PresentMode, SurfaceTransform, Surface, SwapchainCreationError, AcquireError, Capabilities, FullscreenExclusive, ColorSpace};
|
||||
use vulkano::image::swapchain::SwapchainImage;
|
||||
use winit::Window;
|
||||
use crate::compute::compu_state::CompuState;
|
||||
use vulkano::image::ImageUsage;
|
||||
use crate::compute::compu_frame::CompuFrame;
|
||||
@@ -21,6 +20,12 @@ use crate::canvas::managed::shader::text_shader::TextShader;
|
||||
use crate::canvas::managed::handles::{CanvasTextureHandle, CompiledShaderHandle, CanvasFontHandle, CanvasImageHandle};
|
||||
use crate::compute::managed::handles::{CompuKernelHandle, CompuBufferHandle};
|
||||
use crate::util::vertex::{VertexTypes, ColorVertex3D, TextVertex3D, TextureVertex3D, ImageVertex3D};
|
||||
use vulkano_text::DrawText;
|
||||
use winit::window::{Window, WindowBuilder};
|
||||
use vulkano::instance::debug::DebugCallback;
|
||||
use winit::dpi::LogicalSize;
|
||||
use vulkano_win::VkSurfaceBuild;
|
||||
use winit::event_loop::EventLoop;
|
||||
|
||||
|
||||
/// VKProcessor holds the vulkan instance information, the swapchain,
|
||||
@@ -36,7 +41,10 @@ pub struct VkProcessor<'a> {
|
||||
pub swapchain: Option<Arc<Swapchain<Window>>>,
|
||||
pub swapchain_images: Option<Vec<Arc<SwapchainImage<Window>>>>,
|
||||
|
||||
swapchain_recreate_needed: bool,
|
||||
pub swapchain_recreate_needed: bool,
|
||||
|
||||
pub surface: Arc<Surface<Window>>,
|
||||
pub event_loop: Arc<EventLoop<()>>,
|
||||
|
||||
/// State holding textures, images, and their related vertex buffers
|
||||
canvas_state: CanvasState,
|
||||
@@ -49,12 +57,24 @@ pub struct VkProcessor<'a> {
|
||||
|
||||
|
||||
impl<'a> VkProcessor<'a> {
|
||||
|
||||
/// Creates a new VkProcessor from an instance and surface
|
||||
/// This includes the physical device, queues, compute and canvas state
|
||||
pub fn new(instance: &'a Arc<Instance>, surface: &'a Arc<Surface<Window>>) -> VkProcessor<'a> {
|
||||
//pub fn new(instance: &'a Arc<Instance>, surface: &'a Arc<Surface<Window>>) -> VkProcessor<'a> {
|
||||
pub fn new(instance: Arc<Instance>) -> VkProcessor<'a> {
|
||||
|
||||
let physical = PhysicalDevice::enumerate(instance).next().unwrap();
|
||||
let _callback = DebugCallback::errors_and_warnings(&instance, |msg| {
|
||||
println!("Debug callback: {:?}", msg.description);
|
||||
}).ok();
|
||||
|
||||
let mut events_loop = Arc::new(EventLoop::new());
|
||||
|
||||
let mut surface = WindowBuilder::new()
|
||||
.with_inner_size(LogicalSize::new(800, 800));
|
||||
|
||||
// Some weird namespacing issue here
|
||||
let mut surface = VkSurfaceBuild::build_vk_surface(surface, &events_loop, instance.clone()).unwrap();
|
||||
|
||||
let physical = PhysicalDevice::enumerate(&instance).next().unwrap();
|
||||
|
||||
let queue_family = physical.queue_families().find(|&q| {
|
||||
// We take the first queue that supports drawing to our window.
|
||||
@@ -85,28 +105,35 @@ impl<'a> VkProcessor<'a> {
|
||||
compute_state: CompuState::new(),
|
||||
capabilities: capabilities.clone(),
|
||||
canvas_state: CanvasState::new(queue, device, physical, capabilities),
|
||||
surface: surface,
|
||||
event_loop: events_loop,
|
||||
}
|
||||
}
|
||||
|
||||
/// VKProcessor controls the window. So it will let the main loop know when it is done
|
||||
pub fn is_open(&mut self) -> bool {
|
||||
// self.surface
|
||||
// self.surface
|
||||
true
|
||||
}
|
||||
|
||||
pub fn event_loop(&mut self) -> Arc<EventLoop<()>> {
|
||||
self.event_loop()
|
||||
}
|
||||
|
||||
/// Using the surface, we calculate the surface capabilities and create the swapchain and swapchain images
|
||||
pub fn create_swapchain(&mut self, surface: &'a Arc<Surface<Window>>) {
|
||||
pub fn create_swapchain(&mut self) {
|
||||
|
||||
let (mut swapchain, images) = {
|
||||
let capabilities = surface.capabilities(self.physical).unwrap();
|
||||
let capabilities = self.surface.capabilities(self.physical).unwrap();
|
||||
let usage = capabilities.supported_usage_flags;
|
||||
let alpha = capabilities.supported_composite_alpha.iter().next().unwrap();
|
||||
// Choosing the internal format that the images will have.
|
||||
let format = capabilities.supported_formats[0].0;
|
||||
|
||||
// Set the swapchains window dimensions
|
||||
let initial_dimensions = if let Some(dimensions) = surface.window().get_inner_size() {
|
||||
let initial_dimensions = if let dimensions = self.surface.window().inner_size() {
|
||||
// convert to physical pixels
|
||||
let dimensions: (u32, u32) = dimensions.to_physical(surface.window().get_hidpi_factor()).into();
|
||||
let dimensions: (u32, u32) = dimensions.to_logical::<u32>(self.surface.window().scale_factor()).into();
|
||||
[dimensions.0, dimensions.1]
|
||||
} else {
|
||||
// The window no longer exists so exit the application.
|
||||
@@ -114,7 +141,7 @@ impl<'a> VkProcessor<'a> {
|
||||
};
|
||||
|
||||
Swapchain::new(self.device.clone(),
|
||||
surface.clone(),
|
||||
self.surface.clone(),
|
||||
capabilities.min_image_count, // number of attachment images
|
||||
format,
|
||||
initial_dimensions,
|
||||
@@ -123,7 +150,9 @@ impl<'a> VkProcessor<'a> {
|
||||
&self.queue,
|
||||
SurfaceTransform::Identity,
|
||||
alpha,
|
||||
PresentMode::Immediate, true, None).unwrap()
|
||||
PresentMode::Immediate,
|
||||
FullscreenExclusive::Default, true,
|
||||
ColorSpace::PassThrough).unwrap()
|
||||
};
|
||||
|
||||
self.swapchain = Some(swapchain);
|
||||
@@ -131,15 +160,16 @@ impl<'a> VkProcessor<'a> {
|
||||
}
|
||||
|
||||
/// On screen resizes, the swapchain and images must be recreated
|
||||
pub fn recreate_swapchain(&mut self, surface: &'a Arc<Surface<Window>>) {
|
||||
let dimensions = if let Some(dimensions) = surface.window().get_inner_size() {
|
||||
let dimensions: (u32, u32) = dimensions.to_physical(surface.window().get_hidpi_factor()).into();
|
||||
pub fn recreate_swapchain(&mut self) {
|
||||
let dimensions = if let dimensions = self.surface.window().inner_size() {
|
||||
let dimensions: (u32, u32) = dimensions.to_logical::<u32>(self.surface.window().scale_factor()).into();
|
||||
[dimensions.0, dimensions.1]
|
||||
} else {
|
||||
return;
|
||||
};
|
||||
|
||||
let (new_swapchain, new_images) = match self.swapchain.clone().unwrap().clone().recreate_with_dimension(dimensions) {
|
||||
let (new_swapchain, new_images) = match self.swapchain.clone().unwrap().clone()
|
||||
.recreate_with_dimensions(dimensions) {
|
||||
Ok(r) => r,
|
||||
// This error tends to happen when the user is manually resizing the window.
|
||||
// Simply restarting the loop is the easiest way to fix this issue.
|
||||
@@ -176,7 +206,7 @@ impl<'a> VkProcessor<'a> {
|
||||
|
||||
/// A hardcoded list of shaders which can be proloaded from this function
|
||||
pub fn preload_fonts(&mut self) {
|
||||
self.canvas_state.load_font(String::from("sansation.ttf"));
|
||||
//self.canvas_state.load_font(String::from("sansation.ttf"));
|
||||
}
|
||||
|
||||
/// O(n) Lookup for the matching texture string
|
||||
@@ -224,11 +254,9 @@ impl<'a> VkProcessor<'a> {
|
||||
|
||||
/// Run the VKprocessor for a single frame, consuming the Canvas/Compu Frames
|
||||
pub fn run(&mut self,
|
||||
surface: &'a Arc<Surface<Window>>,
|
||||
canvas_frame: CanvasFrame,
|
||||
compute_frame: CompuFrame,
|
||||
) {
|
||||
|
||||
{
|
||||
let g = hprof::enter("Waiting at queue");
|
||||
self.queue.wait();
|
||||
@@ -241,7 +269,7 @@ impl<'a> VkProcessor<'a> {
|
||||
// Whenever the window resizes we need to recreate everything dependent on the window size.
|
||||
// In this example that includes the swapchain, the framebuffers and the dynamic state viewport.
|
||||
if self.swapchain_recreate_needed {
|
||||
self.recreate_swapchain(surface);
|
||||
self.recreate_swapchain();
|
||||
framebuffers =
|
||||
self.canvas_state.window_size_dependent_setup(&self.swapchain_images.clone().unwrap().clone());
|
||||
self.swapchain_recreate_needed = false;
|
||||
@@ -249,7 +277,7 @@ impl<'a> VkProcessor<'a> {
|
||||
|
||||
// This function can block if no image is available. The parameter is an optional timeout
|
||||
// after which the function call will return an error.
|
||||
let (image_num, acquire_future) =
|
||||
let (image_num, suboptimal, acquire_future) =
|
||||
match vulkano::swapchain::acquire_next_image(
|
||||
self.swapchain.clone().unwrap().clone(),
|
||||
None,
|
||||
@@ -262,6 +290,10 @@ impl<'a> VkProcessor<'a> {
|
||||
Err(err) => panic!("{:?}", err)
|
||||
};
|
||||
|
||||
if suboptimal {
|
||||
self.swapchain_recreate_needed = true;
|
||||
}
|
||||
|
||||
drop(g);
|
||||
|
||||
let allocated_buffers = {
|
||||
@@ -271,20 +303,21 @@ impl<'a> VkProcessor<'a> {
|
||||
self.canvas_state.allocate(canvas_frame)
|
||||
};
|
||||
|
||||
// let mut draw_text = DrawText::new(self.device.clone(), self.queue.clone(), self.swapchain.unwrap().clone(), &self.swapchain_images.images);
|
||||
|
||||
let mut command_buffer =
|
||||
AutoCommandBufferBuilder::primary_one_time_submit(self.device.clone(), self.queue.family()).unwrap();
|
||||
|
||||
let g = hprof::enter("Push compute commands to command buffer");
|
||||
// Add the compute commands
|
||||
let mut command_buffer = self.compute_state.compute_commands(compute_frame, command_buffer, &self.canvas_state);
|
||||
self.compute_state.compute_commands(compute_frame, &mut command_buffer, &self.canvas_state);
|
||||
drop(g);
|
||||
|
||||
let g = hprof::enter("Push draw commands to command buffer");
|
||||
|
||||
|
||||
// Add the draw commands
|
||||
//let mut command_buffer = self.canvas_state.draw_commands(command_buffer, framebuffers, image_num);
|
||||
let mut command_buffer =
|
||||
self.canvas_state.draw_commands(command_buffer, framebuffers, image_num, allocated_buffers);
|
||||
self.canvas_state.draw_commands(&mut command_buffer, framebuffers, image_num, allocated_buffers);
|
||||
|
||||
// And build
|
||||
let command_buffer = command_buffer.build().unwrap();
|
||||
@@ -292,7 +325,6 @@ impl<'a> VkProcessor<'a> {
|
||||
|
||||
// Wait on the previous frame, then execute the command buffer and present the image
|
||||
{
|
||||
|
||||
let g = hprof::enter("Joining on the framebuffer");
|
||||
let mut future = sync::now(self.device.clone())
|
||||
.join(acquire_future);
|
||||
|
||||
Reference in New Issue
Block a user