[−][src]Trait vulkano::pipeline::vertex::Vertex
Describes an individual Vertex. In other words a collection of attributes that can be read
from a vertex shader.
At this stage, the vertex is in a "raw" format. For example a [f32; 4] can match both a
vec4 or a float[4]. The way the things are bound depends on the shader.
Required methods
fn member(name: &str) -> Option<VertexMemberInfo>
Returns the characteristics of a vertex member by its name.