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mitchellhansen/Trac3r-rust
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77b781df1ae8a17ba3800286d313e1fda84af705
Trac3r-rust/resources/shaders
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mitchellhansen 1419f85455 fiddling around, trying to get the additive to work
2020-02-22 02:10:30 -08:00
..
color-passthrough.frag
working on additive blending for determination of winding order. Saving here because this bug is very pretty
2020-02-22 01:37:47 -08:00
color-passthrough.vert
working on additive blending for determination of winding order. Saving here because this bug is very pretty
2020-02-22 01:37:47 -08:00
edge.frag
moving files
2019-06-12 20:41:40 -07:00
simple_image.frag
still working on getiting these shaders to a usable API
2019-09-28 21:30:28 -07:00
simple_image.vert
compiles and renders textures again
2020-02-20 23:55:36 -08:00
simple_text.frag
fiddling around, trying to get the additive to work
2020-02-22 02:10:30 -08:00
simple_text.vert
Piping just the vertex glyph representation first to test the stencil buffer
2020-02-22 00:07:58 -08:00
simple_texture.frag
still working on getiting these shaders to a usable API
2019-09-28 21:30:28 -07:00
simple_texture.vert
compiles and renders textures again
2020-02-20 23:55:36 -08:00
simple-edge.compute
Piping just the vertex glyph representation first to test the stencil buffer
2020-02-22 00:07:58 -08:00
simple-homogenize.compute
Fixed a particularly nasty typo bug. Added more moving sprites. Will need to examine order of draw commands. Need to fix the size/8 for misaligned data.
2019-09-09 23:27:49 -07:00
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