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mitchellhansen/Trac3r-rust
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mitchellhansen a7e79668eb very close to the skeleton of the canvas written. Still haven't tested it but it's looking good. Need to figure out how I'm goign to iterate shader_kernels without borrowing from self
2019-08-08 00:34:37 -07:00
resources
in the midst of a very messy refactor of the way i build the command buffer
2019-08-06 23:23:36 -07:00
src
very close to the skeleton of the canvas written. Still haven't tested it but it's looking good. Need to figure out how I'm goign to iterate shader_kernels without borrowing from self
2019-08-08 00:34:37 -07:00
Cargo.toml
Got something working. Need to test and verify I'm getting the data from the compute kernel
2019-07-17 20:11:53 -07:00
notes
I have kinda given up trying to wrangle this descriptorsetbuilder. Going to read more on how sprites are best handled in regards to their textures
2019-07-31 22:39:45 -07:00
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30 MiB
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Rust 96.1%
GLSL 3.8%
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