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mitchellhansen/Trac3r-rust
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e7d4d6a8e2d3aaf49d33f305ffd8cf0eb8ff1ee8
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mitchellhansen e7d4d6a8e2 took out all the sfml shader stuff. will port the rest to vulkan if buffer swapping becomes a perf issue
2019-07-02 18:03:50 -07:00
resources
So it seems like we are constrained to a fixed size buffer?
2019-07-02 00:12:35 -07:00
src
took out all the sfml shader stuff. will port the rest to vulkan if buffer swapping becomes a perf issue
2019-07-02 18:03:50 -07:00
Cargo.toml
runtime compiled shader. Annoying behaviour forcing clean builds or whitespace modification before picking up shader changes in compile time shader
2019-06-30 21:53:06 -07:00
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30 MiB
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Rust 96.1%
GLSL 3.8%
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