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mitchellhansen/Trac3r-rust
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mitchellhansen f6adbd80d1 depth buffer compiles and switched to 3d vertices
2019-09-11 22:04:43 -07:00
resources
depth buffer compiles and switched to 3d vertices
2019-09-11 22:04:43 -07:00
src
depth buffer compiles and switched to 3d vertices
2019-09-11 22:04:43 -07:00
Cargo.toml
minimal example of 15ms lag
2019-09-05 21:40:56 -07:00
notes
I have kinda given up trying to wrangle this descriptorsetbuilder. Going to read more on how sprites are best handled in regards to their textures
2019-07-31 22:39:45 -07:00
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30 MiB
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Rust 96.1%
GLSL 3.8%
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