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Trac3r-rust
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f6adbd80d13fdf0c6842e9292a27b36398ab88eb
Trac3r-rust
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resources
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shaders
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mitchellhansen
f6adbd80d1
depth buffer compiles and switched to 3d vertices
2019-09-11 22:04:43 -07:00
..
color-passthrough.fragment
minimal example of 15ms lag
2019-09-05 21:40:56 -07:00
color-passthrough.vertex
depth buffer compiles and switched to 3d vertices
2019-09-11 22:04:43 -07:00
edge.frag
moving files
2019-06-12 20:41:40 -07:00
simple_image.fragment
removed the colored vertex and combined into one. Half fixed texturing. Fully fixed images and compute swapping
2019-09-10 21:13:48 -07:00
simple_image.vertex
depth buffer compiles and switched to 3d vertices
2019-09-11 22:04:43 -07:00
simple_texture.fragment
removed the colored vertex and combined into one. Half fixed texturing. Fully fixed images and compute swapping
2019-09-10 21:13:48 -07:00
simple_texture.vertex
depth buffer compiles and switched to 3d vertices
2019-09-11 22:04:43 -07:00
simple-edge.compute
fixed 0,1 coord issue. Going to test multiple vertex buffers now
2019-09-10 22:04:13 -07:00
simple-homogenize.compute
Fixed a particularly nasty typo bug. Added more moving sprites. Will need to examine order of draw commands. Need to fix the size/8 for misaligned data.
2019-09-09 23:27:49 -07:00