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mitchellhansen/conways-game-of-life-gpu
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c5d73bd5fd921761893c5e3ee87e99f8857dfd21
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9 Commits

Author SHA1 Message Date
MitchellHansen
c5d73bd5fd Removed some of the C'ness, moving stuff into the kernel 2016-01-02 18:45:42 -08:00
MitchellHansen
515c0767a9 Alright, I think thats the best performance I'm gonna get by tweaking the loop. Gonna move the rendering shtuff over to the kernel code 2016-01-01 21:21:39 -08:00
MitchellHansen
5929079075 Still some funky stuff going on off screen, probably because I'm abusing the hell out of the way OpenCL handles out of bounds arrays. But I consider this a rousing success 2015-12-31 23:55:05 -08:00
MitchellHansen
e25de1bf46 MY GOD, ITS GLORIOUS 2015-12-31 23:24:45 -08:00
MitchellHansen
88c5cc71e4 IT WORKSSSSSSS!!!!!!!!! performance sucks, but IT WORKS!!!!! 2015-12-31 23:20:31 -08:00
MitchellHansen
5fbc65d9df Hah, well something is happening!!!! 2015-12-31 23:19:03 -08:00
MitchellHansen
6d439eef86 Drawing works now, but OpenCL will only run two cicles before stopping output. Something to do with the buffers, kernel, or the command queue I think 2015-12-24 00:28:36 -08:00
MitchellHansen
7d1cc67143 I thiiiiink that the gpu is computing things correctly now, but I'm having trouble getting data back out of the gpu. More tomorrow 2015-12-23 00:22:02 -08:00
MitchellHansen
5c593695e8 Init 2015-12-22 21:52:23 -08:00
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