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mitchellhansen
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conways-game-of-life-gpu
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699150de2d4f3e7c1eaed6318f6d9923c3671910
conways-game-of-life-gpu
/
Conway_OpenCL
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MitchellHansen
699150de2d
Can't for the life of me get this to work. It's real darn good at crashing my computer though. Probably all those waits...
2016-01-10 04:10:38 -08:00
..
~AutoRecover.Conway_OpenCL.vcxproj
Doing some OpenGL to OpenCL trickery here, OpenGL is now drawing but the pixel array isn't displaying right. Probably some alignment of the chars being weird
2016-01-10 01:36:26 -08:00
conway_align.cl
Doing some OpenGL to OpenCL trickery here, OpenGL is now drawing but the pixel array isn't displaying right. Probably some alignment of the chars being weird
2016-01-10 01:36:26 -08:00
conway_compute.cl
Can't for the life of me get this to work. It's real darn good at crashing my computer though. Probably all those waits...
2016-01-10 04:10:38 -08:00
Conway_OpenCL.vcxproj
Doing some OpenGL to OpenCL trickery here, OpenGL is now drawing but the pixel array isn't displaying right. Probably some alignment of the chars being weird
2016-01-10 01:36:26 -08:00
Conway.hpp
Can't for the life of me get this to work. It's real darn good at crashing my computer though. Probably all those waits...
2016-01-10 04:10:38 -08:00
fragment_shader.sh
So, it is sharing the textures correctly, it is drawing the OpenGL texture fine. But OpenCL will not touch the thing. CodeXL wont debug it for some reason, and I can't read out from enqueueReadBuffer. I really don't know whats going on here
2016-01-10 03:33:10 -08:00
Shader.hpp
Doing some OpenGL to OpenCL trickery here, OpenGL is now drawing but the pixel array isn't displaying right. Probably some alignment of the chars being weird
2016-01-10 01:36:26 -08:00
vertex_shader.sh
Doing some OpenGL to OpenCL trickery here, OpenGL is now drawing but the pixel array isn't displaying right. Probably some alignment of the chars being weird
2016-01-10 01:36:26 -08:00