Update OSX instructions in README.md (#9)

* Update README.md

Add OSX shader compiling instructions caveats.

* Update README.md

Move change to Mac section because it did not need to be 2 sections.
This commit is contained in:
highway900
2019-08-15 19:47:18 +10:00
committed by Hilmar Wiegand
parent a858011259
commit fd8bff9ea6

View File

@@ -44,6 +44,9 @@ to
default = ["metal"]
```
If using OSX and Metal you will require full XCode installed from the Appstore in order to compile metal shaders.
After install you may be required to run this command `sudo xcode-select --switch /Applications/Xcode.app/Contents/Developer` [reference gfx-rs issue](https://github.com/gfx-rs/gfx/issues/2472)
#### For Linux Users
You might need to install some dependencies. Please refer to [this section](https://github.com/amethyst/amethyst#dependencies) of the README for more details.