Had some include troubles, renamed util but need to rename it back to .hpp. Switched the fps counter to run with imgui
This commit is contained in:
@@ -1,7 +1,7 @@
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#pragma once
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#include <SFML/System/Vector3.hpp>
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#include <SFML/System/Vector2.hpp>
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#include "util.hpp"
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#include "util.cpp"
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#include "Pub_Sub.h"
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class Camera : public VrEventSubscriber{
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@@ -1,6 +1,6 @@
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#pragma once
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#include <string>
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#include <util.hpp>
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#include <util.cpp>
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#include <cstring>
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#ifdef _WIN32
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@@ -1,7 +1,7 @@
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#pragma once
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#include <SFML/System/Vector3.hpp>
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#include <SFML/System/Vector2.hpp>
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#include "util.hpp"
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#include "util.cpp"
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#include "Pub_Sub.h"
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#include "raycaster/RayCaster.h"
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#include <list>
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@@ -1,6 +1,6 @@
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#pragma once
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#include <SFML/Graphics.hpp>
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#include <util.hpp>
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#include <util.cpp>
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#include <memory>
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#include "Pub_Sub.h"
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@@ -8,7 +8,7 @@
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#include <iostream>
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#include <functional>
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#include <cmath>
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#include "util.hpp"
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#include "util.cpp"
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#include <deque>
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#include <unordered_map>
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#include <bitset>
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@@ -2,10 +2,9 @@
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#include <raycaster/RayCaster.h>
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#include <vector>
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#include <iostream>
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#include "util.hpp"
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#include <map>
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#include <string.h>
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#include "LightController.h"
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#ifdef linux
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#include <CL/cl.h>
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@@ -95,7 +94,7 @@ private:
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void print_kernel_arguments();
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bool assert(int error_code, std::string function_name);
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bool vr_assert(int error_code, std::string function_name);
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cl_device_id getDeviceID();
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cl_platform_id getPlatformID();
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@@ -1,338 +1,286 @@
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#pragma once
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#include <SFML/Graphics.hpp>
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#include "Vector4.hpp"
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#include <math.h>
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#include <bitset>
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#include <iostream>
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#include <fstream>
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#include <sstream>
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#include <string>
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#include <iterator>
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#include <list>
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#include <algorithm>
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const double PI = 3.141592653589793238463;
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const float PI_F = 3.14159265358979f;
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struct fps_counter {
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public:
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fps_counter() :
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backdrop(sf::Vector2f(200, 100)), vertex_array(sf::LinesStrip) {
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backdrop.setFillColor(sf::Color(0x0000003F));
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if (!f.loadFromFile("../assets/fonts/Arial.ttf")) {
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std::cout << "couldn't find the fall back Arial font in ../assets/fonts/" << std::endl;
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}
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else {
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t.setFont(f);
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t.setCharacterSize(18);
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t.setColor(sf::Color::White);
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}
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}
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void frame(double delta_time) {
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// Apply 100 units of smoothing
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if (frame_count == 100) {
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frame_count = 0;
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fps_average = 0;
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}
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frame_count++;
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fps_average += (delta_time - fps_average) / frame_count;
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}
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void flip_units() {
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if (milliseconds)
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milliseconds = false;
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else
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milliseconds = true;
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}
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void set_position(sf::Vector2f position) {
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backdrop.setPosition(position);
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}
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sf::Vector2f get_position() {
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return backdrop.getPosition();
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}
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void draw(sf::RenderWindow *r) {
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// FPS Line graph
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r->draw(backdrop);
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if (vertex_position == 200)
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vertex_position = 0;
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sf::Vector2f origin = backdrop.getPosition();
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sf::Vector2f point = origin + sf::Vector2f(vertex_position, backdrop.getSize().y - (1.0 / fps_average));
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if (vertex_array.getVertexCount() < 200)
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vertex_array.append(sf::Vertex(point, sf::Color::Red));
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else
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vertex_array[vertex_position] = sf::Vertex(point, sf::Color::Red);
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r->draw(vertex_array);
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vertex_position++;
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// FPS Text
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std::string out;
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if (milliseconds)
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out = std::to_string(fps_average);
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else
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out = std::to_string(floor(1 / fps_average));
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t.setPosition(origin);
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t.setString(out);
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r->draw(t);
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}
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private:
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sf::RectangleShape backdrop;
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sf::VertexArray vertex_array;
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sf::Font f;
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sf::Text t;
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int frame_count = 0;
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double fps_average = 0;
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bool milliseconds = false;
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int vertex_position = 0;
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};
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struct debug_text {
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public:
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debug_text(int slot, int pixel_spacing, void* data_, std::string prefix_) : data(data_), prefix(prefix_) {
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if (!f.loadFromFile("../assets/fonts/Arial.ttf")) {
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std::cout << "couldn't find the fall back Arial font in ../assets/fonts/" << std::endl;
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}
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else {
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t.setFont(f);
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t.setCharacterSize(20);
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t.setPosition(static_cast<float>(20), static_cast<float>(slot * pixel_spacing));
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}
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}
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void draw(sf::RenderWindow *r) {
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t.setString(prefix + std::to_string(*(float*)data));
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r->draw(t);
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}
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private:
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void* data;
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std::string prefix;
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sf::Font f;
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sf::Text t;
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};
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inline sf::Vector3f SphereToCart(sf::Vector2f i) {
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auto r = sf::Vector3f(
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(1 * sin(i.y) * cos(i.x)),
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(1 * sin(i.y) * sin(i.x)),
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(1 * cos(i.y))
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);
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return r;
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};
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inline sf::Vector3f SphereToCart(sf::Vector3f i) {
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auto r = sf::Vector3f(
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(i.x * sin(i.z) * cos(i.y)),
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(i.x * sin(i.z) * sin(i.y)),
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(i.x * cos(i.z))
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);
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return r;
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};
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inline sf::Vector3f CartToSphere(sf::Vector3f in) {
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auto r = sf::Vector3f(
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sqrt(in.x * in.x + in.y * in.y + in.z * in.z),
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atan(in.y / in.x),
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atan(sqrt(in.x * in.x + in.y * in.y) / in.z)
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);
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return r;
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};
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inline sf::Vector2f CartToNormalizedSphere(sf::Vector3f in) {
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auto r = sf::Vector2f(
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atan2(sqrt(in.x * in.x + in.y * in.y), in.z),
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atan2(in.y, in.x)
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);
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return r;
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}
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inline sf::Vector3f FixOrigin(sf::Vector3f base, sf::Vector3f head) {
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return head - base;
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}
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inline sf::Vector3f Normalize(sf::Vector3f in) {
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float multiplier = sqrt(in.x * in.x + in.y * in.y + in.z * in.z);
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auto r = sf::Vector3f(
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in.x / multiplier,
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in.y / multiplier,
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in.z / multiplier
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);
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return r;
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}
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inline float DotProduct(sf::Vector3f a, sf::Vector3f b){
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return a.x * b.x + a.y * b.y + a.z * b.z;
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}
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inline float Magnitude(sf::Vector3f in){
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return sqrt(in.x * in.x + in.y * in.y + in.z * in.z);
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}
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inline float AngleBetweenVectors(sf::Vector3f a, sf::Vector3f b){
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return acos(DotProduct(a, b) / (Magnitude(a) * Magnitude(b)));
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}
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inline float DistanceBetweenPoints(sf::Vector3f a, sf::Vector3f b) {
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return sqrt(DotProduct(a, b));
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}
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inline float DegreesToRadians(float in) {
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return static_cast<float>(in * PI / 180.0f);
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}
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inline float RadiansToDegrees(float in) {
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return static_cast<float>(in * 180.0f / PI);
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}
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inline std::string read_file(std::string file_name){
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std::ifstream input_file(file_name);
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if (!input_file.is_open()){
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std::cout << file_name << " could not be opened" << std::endl;
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return "";
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}
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std::stringstream buf;
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buf << input_file.rdbuf();
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input_file.close();
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return buf.str();
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}
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inline void PrettyPrintUINT64(uint64_t i, std::stringstream* ss) {
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*ss << "[" << std::bitset<15>(i) << "]";
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*ss << "[" << std::bitset<1>(i >> 15) << "]";
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*ss << "[" << std::bitset<8>(i >> 16) << "]";
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*ss << "[" << std::bitset<8>(i >> 24) << "]";
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*ss << "[" << std::bitset<32>(i >> 32) << "]";
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}
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inline void PrettyPrintUINT64(uint64_t i) {
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std::cout << "[" << std::bitset<15>(i) << "]";
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std::cout << "[" << std::bitset<1>(i >> 15) << "]";
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std::cout << "[" << std::bitset<8>(i >> 16) << "]";
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std::cout << "[" << std::bitset<8>(i >> 24) << "]";
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std::cout << "[" << std::bitset<32>(i >> 32) << "]" << std::endl;
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}
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inline void DumpLog(std::stringstream* ss, std::string file_name) {
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std::ofstream log_file;
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log_file.open(file_name);
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log_file << ss->str();
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log_file.close();
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}
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inline std::string sfml_get_input(sf::RenderWindow *window) {
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std::stringstream ss;
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sf::Event event;
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while (window->pollEvent(event)) {
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if (event.type == sf::Event::TextEntered) {
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ss << event.text.unicode;
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}
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else if (event.type == sf::Event::KeyPressed) {
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if (event.key.code == sf::Keyboard::Return) {
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return ss.str();
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}
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}
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}
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}
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inline std::vector<float> sfml_get_float_input(sf::RenderWindow *window) {
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std::stringstream ss;
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sf::Event event;
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while (true) {
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if (window->pollEvent(event)) {
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if (event.type == sf::Event::TextEntered) {
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if (event.text.unicode > 47 && event.text.unicode < 58 || event.text.unicode == 32)
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ss << static_cast<char>(event.text.unicode);
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}
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else if (event.type == sf::Event::KeyPressed) {
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if (event.key.code == sf::Keyboard::Return) {
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break;
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}
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}
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}
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}
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std::istream_iterator<std::string> begin(ss);
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std::istream_iterator<std::string> end;
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std::vector<std::string> vstrings(begin, end);
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std::vector<float> ret;
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for (auto i: vstrings) {
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ret.push_back(std::stof(i));
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}
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return ret;
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}
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inline int count_bits(int32_t v) {
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v = v - ((v >> 1) & 0x55555555); // reuse input as temporary
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v = (v & 0x33333333) + ((v >> 2) & 0x33333333); // temp
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return (((v + (v >> 4)) & 0xF0F0F0F) * 0x1010101) >> 24; // count
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}
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inline int count_bits(int64_t v) {
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int32_t left = (int32_t)(v);
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int32_t right = (int32_t)(v >> 32);
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left = left - ((left >> 1) & 0x55555555); // reuse input as temporary
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left = (left & 0x33333333) + ((left >> 2) & 0x33333333); // temp
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left = ((left + (left >> 4) & 0xF0F0F0F) * 0x1010101) >> 24; // count
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right = right - ((right >> 1) & 0x55555555); // reuse input as temporary
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right = (right & 0x33333333) + ((right >> 2) & 0x33333333); // temp
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right = ((right + (right >> 4) & 0xF0F0F0F) * 0x1010101) >> 24; // count
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return left + right;
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#pragma once
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#include <SFML/Graphics.hpp>
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#include "Vector4.hpp"
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#include <math.h>
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#include <string.h>
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#include <bitset>
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#include <iostream>
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#include <fstream>
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#include <sstream>
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#include <string>
|
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#include <iterator>
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#include <list>
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#include <algorithm>
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#include <imgui/imgui.h>
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const double PI = 3.141592653589793238463;
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const float PI_F = 3.14159265358979f;
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struct fps_counter {
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public:
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fps_counter() {};
|
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|
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void frame(double delta_time) {
|
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// Apply 100 units of smoothing
|
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if (frame_count == 100) {
|
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frame_count = 0;
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fps_average = 0;
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}
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frame_count++;
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fps_average += (delta_time - fps_average) / frame_count;
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}
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void draw() {
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|
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if (arr_pos == 200)
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arr_pos = 0;
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fps_array[arr_pos] = (1.0 / fps_average);
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arr_pos++;
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ImGui::Begin("Performance");
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ImGui::PlotLines("FPS", fps_array, 200, 0, std::to_string(1.0 / fps_average).c_str(), 0.0f, 150.0f, ImVec2(0, 80));
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ImGui::End();
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}
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private:
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|
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float fps_array[200]{60};
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int arr_pos = 0;
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|
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int frame_count = 0;
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double fps_average = 0;
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|
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};
|
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|
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struct debug_text {
|
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public:
|
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debug_text(int slot, int pixel_spacing, void* data_, std::string prefix_) : data(data_), prefix(prefix_) {
|
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if (!f.loadFromFile("../assets/fonts/Arial.ttf")) {
|
||||
std::cout << "couldn't find the fall back Arial font in ../assets/fonts/" << std::endl;
|
||||
}
|
||||
else {
|
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t.setFont(f);
|
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t.setCharacterSize(20);
|
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t.setPosition(static_cast<float>(20), static_cast<float>(slot * pixel_spacing));
|
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}
|
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|
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}
|
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|
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void draw(sf::RenderWindow *r) {
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t.setString(prefix + std::to_string(*(float*)data));
|
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r->draw(t);
|
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}
|
||||
|
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private:
|
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void* data;
|
||||
std::string prefix;
|
||||
sf::Font f;
|
||||
sf::Text t;
|
||||
|
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};
|
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|
||||
inline sf::Vector3f SphereToCart(sf::Vector2f i) {
|
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|
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auto r = sf::Vector3f(
|
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(1 * sin(i.y) * cos(i.x)),
|
||||
(1 * sin(i.y) * sin(i.x)),
|
||||
(1 * cos(i.y))
|
||||
);
|
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return r;
|
||||
};
|
||||
|
||||
inline sf::Vector3f SphereToCart(sf::Vector3f i) {
|
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|
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auto r = sf::Vector3f(
|
||||
(i.x * sin(i.z) * cos(i.y)),
|
||||
(i.x * sin(i.z) * sin(i.y)),
|
||||
(i.x * cos(i.z))
|
||||
);
|
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return r;
|
||||
};
|
||||
|
||||
|
||||
inline sf::Vector3f CartToSphere(sf::Vector3f in) {
|
||||
|
||||
auto r = sf::Vector3f(
|
||||
sqrt(in.x * in.x + in.y * in.y + in.z * in.z),
|
||||
atan(in.y / in.x),
|
||||
atan(sqrt(in.x * in.x + in.y * in.y) / in.z)
|
||||
);
|
||||
return r;
|
||||
};
|
||||
|
||||
inline sf::Vector2f CartToNormalizedSphere(sf::Vector3f in) {
|
||||
|
||||
auto r = sf::Vector2f(
|
||||
atan2(sqrt(in.x * in.x + in.y * in.y), in.z),
|
||||
atan2(in.y, in.x)
|
||||
);
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
inline sf::Vector3f FixOrigin(sf::Vector3f base, sf::Vector3f head) {
|
||||
return head - base;
|
||||
}
|
||||
|
||||
|
||||
inline sf::Vector3f Normalize(sf::Vector3f in) {
|
||||
|
||||
float multiplier = sqrt(in.x * in.x + in.y * in.y + in.z * in.z);
|
||||
auto r = sf::Vector3f(
|
||||
in.x / multiplier,
|
||||
in.y / multiplier,
|
||||
in.z / multiplier
|
||||
);
|
||||
return r;
|
||||
|
||||
}
|
||||
|
||||
|
||||
inline float DotProduct(sf::Vector3f a, sf::Vector3f b){
|
||||
return a.x * b.x + a.y * b.y + a.z * b.z;
|
||||
}
|
||||
|
||||
inline float Magnitude(sf::Vector3f in){
|
||||
return sqrt(in.x * in.x + in.y * in.y + in.z * in.z);
|
||||
}
|
||||
|
||||
inline float AngleBetweenVectors(sf::Vector3f a, sf::Vector3f b){
|
||||
return acos(DotProduct(a, b) / (Magnitude(a) * Magnitude(b)));
|
||||
}
|
||||
|
||||
inline float DistanceBetweenPoints(sf::Vector3f a, sf::Vector3f b) {
|
||||
return sqrt(DotProduct(a, b));
|
||||
}
|
||||
|
||||
inline float DegreesToRadians(float in) {
|
||||
return static_cast<float>(in * PI / 180.0f);
|
||||
}
|
||||
|
||||
inline float RadiansToDegrees(float in) {
|
||||
return static_cast<float>(in * 180.0f / PI);
|
||||
}
|
||||
|
||||
inline std::string read_file(std::string file_name){
|
||||
std::ifstream input_file(file_name);
|
||||
|
||||
if (!input_file.is_open()){
|
||||
std::cout << file_name << " could not be opened" << std::endl;
|
||||
return "";
|
||||
}
|
||||
|
||||
std::stringstream buf;
|
||||
buf << input_file.rdbuf();
|
||||
input_file.close();
|
||||
return buf.str();
|
||||
}
|
||||
|
||||
inline void PrettyPrintUINT64(uint64_t i, std::stringstream* ss) {
|
||||
|
||||
*ss << "[" << std::bitset<15>(i) << "]";
|
||||
*ss << "[" << std::bitset<1>(i >> 15) << "]";
|
||||
*ss << "[" << std::bitset<8>(i >> 16) << "]";
|
||||
*ss << "[" << std::bitset<8>(i >> 24) << "]";
|
||||
*ss << "[" << std::bitset<32>(i >> 32) << "]";
|
||||
|
||||
}
|
||||
|
||||
inline void PrettyPrintUINT64(uint64_t i) {
|
||||
|
||||
std::cout << "[" << std::bitset<15>(i) << "]";
|
||||
std::cout << "[" << std::bitset<1>(i >> 15) << "]";
|
||||
std::cout << "[" << std::bitset<8>(i >> 16) << "]";
|
||||
std::cout << "[" << std::bitset<8>(i >> 24) << "]";
|
||||
std::cout << "[" << std::bitset<32>(i >> 32) << "]" << std::endl;
|
||||
|
||||
}
|
||||
|
||||
inline void DumpLog(std::stringstream* ss, std::string file_name) {
|
||||
|
||||
std::ofstream log_file;
|
||||
log_file.open(file_name);
|
||||
|
||||
log_file << ss->str();
|
||||
|
||||
log_file.close();
|
||||
|
||||
}
|
||||
|
||||
inline std::string sfml_get_input(sf::RenderWindow *window) {
|
||||
|
||||
std::stringstream ss;
|
||||
|
||||
sf::Event event;
|
||||
while (window->pollEvent(event)) {
|
||||
if (event.type == sf::Event::TextEntered) {
|
||||
ss << event.text.unicode;
|
||||
}
|
||||
|
||||
else if (event.type == sf::Event::KeyPressed) {
|
||||
if (event.key.code == sf::Keyboard::Return) {
|
||||
return ss.str();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
inline std::vector<float> sfml_get_float_input(sf::RenderWindow *window) {
|
||||
|
||||
std::stringstream ss;
|
||||
|
||||
sf::Event event;
|
||||
while (true) {
|
||||
|
||||
if (window->pollEvent(event)) {
|
||||
|
||||
if (event.type == sf::Event::TextEntered) {
|
||||
if (event.text.unicode > 47 && event.text.unicode < 58 || event.text.unicode == 32)
|
||||
ss << static_cast<char>(event.text.unicode);
|
||||
}
|
||||
|
||||
else if (event.type == sf::Event::KeyPressed) {
|
||||
|
||||
if (event.key.code == sf::Keyboard::Return) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::istream_iterator<std::string> begin(ss);
|
||||
std::istream_iterator<std::string> end;
|
||||
std::vector<std::string> vstrings(begin, end);
|
||||
|
||||
std::vector<float> ret;
|
||||
|
||||
for (auto i: vstrings) {
|
||||
ret.push_back(std::stof(i));
|
||||
}
|
||||
|
||||
return ret;
|
||||
|
||||
}
|
||||
|
||||
inline int count_bits(int32_t v) {
|
||||
|
||||
v = v - ((v >> 1) & 0x55555555); // reuse input as temporary
|
||||
v = (v & 0x33333333) + ((v >> 2) & 0x33333333); // temp
|
||||
return (((v + (v >> 4)) & 0xF0F0F0F) * 0x1010101) >> 24; // count
|
||||
}
|
||||
|
||||
inline int count_bits(int64_t v) {
|
||||
|
||||
int32_t left = (int32_t)(v);
|
||||
int32_t right = (int32_t)(v >> 32);
|
||||
|
||||
left = left - ((left >> 1) & 0x55555555); // reuse input as temporary
|
||||
left = (left & 0x33333333) + ((left >> 2) & 0x33333333); // temp
|
||||
left = ((left + (left >> 4) & 0xF0F0F0F) * 0x1010101) >> 24; // count
|
||||
|
||||
right = right - ((right >> 1) & 0x55555555); // reuse input as temporary
|
||||
right = (right & 0x33333333) + ((right >> 2) & 0x33333333); // temp
|
||||
right = ((right + (right >> 4) & 0xF0F0F0F) * 0x1010101) >> 24; // count
|
||||
|
||||
return left + right;
|
||||
}
|
||||
@@ -1,7 +1,7 @@
|
||||
#include <iostream>
|
||||
#include <SFML/System/Vector3.hpp>
|
||||
#include <SFML/System/Vector2.hpp>
|
||||
#include "util.hpp"
|
||||
#include "util.cpp"
|
||||
#include <Old_Map.h>
|
||||
#include <algorithm>
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
#include <iostream>
|
||||
#include "Map.h"
|
||||
#include <Ray.h>
|
||||
#include "util.hpp"
|
||||
#include "util.cpp"
|
||||
|
||||
Ray::Ray(
|
||||
Map *map,
|
||||
|
||||
41
src/main.cpp
41
src/main.cpp
@@ -23,12 +23,12 @@
|
||||
#endif
|
||||
|
||||
#pragma once
|
||||
#include "util.cpp"
|
||||
#include <iostream>
|
||||
#include <chrono>
|
||||
#include <SFML/Graphics.hpp>
|
||||
#include <SFML/Network.hpp>
|
||||
#include "Old_Map.h"
|
||||
#include "util.hpp"
|
||||
#include "raycaster/RayCaster.h"
|
||||
#include "raycaster/Hardware_Caster.h"
|
||||
#include "Vector4.hpp"
|
||||
@@ -41,6 +41,7 @@
|
||||
#include "imgui/imgui-SFML.h"
|
||||
#include "imgui/imgui.h"
|
||||
|
||||
|
||||
const int WINDOW_X = 1440;
|
||||
const int WINDOW_Y = 900;
|
||||
const int WORK_SIZE = WINDOW_X * WINDOW_Y;
|
||||
@@ -236,48 +237,23 @@ int main() {
|
||||
// ==== DELTA TIME LOCKED ====
|
||||
}
|
||||
|
||||
// ==== FPS LOCKED ====
|
||||
|
||||
ImGui::SFML::Update(window, sf_delta_clock.restart());
|
||||
|
||||
|
||||
ImGui::Begin("Sample window"); // begi
|
||||
ImGui::InputText("Window title", "asdfoij", 255);
|
||||
|
||||
float values[] = { 0, 1, 2, 3, 4, 5 };
|
||||
ImGui::PlotLines("graph", values, 6);
|
||||
if (ImGui::Button("Print")) {
|
||||
std::cout << "print" << std::endl;
|
||||
}
|
||||
|
||||
ImGui::End(); // end window
|
||||
|
||||
|
||||
// ==== FPS LOCKED ====
|
||||
camera->update(delta_time);
|
||||
handle->update(delta_time);
|
||||
|
||||
window.clear(sf::Color::Black);
|
||||
|
||||
// Run the raycast
|
||||
raycaster->compute();
|
||||
|
||||
|
||||
window.clear(sf::Color::Black);
|
||||
|
||||
raycaster->draw(&window);
|
||||
|
||||
ImGui::Render();
|
||||
|
||||
//window.popGLStates();
|
||||
|
||||
//glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
|
||||
//t.rotate(delta_time);
|
||||
//t.transform();
|
||||
//t.draw();
|
||||
|
||||
//glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
|
||||
|
||||
//window.pushGLStates();
|
||||
|
||||
// Give the frame counter the frame time and draw the average frame time
|
||||
fps.frame(delta_time);
|
||||
fps.draw(&window);
|
||||
fps.draw();
|
||||
|
||||
cam_text_x.draw(&window);
|
||||
cam_text_y.draw(&window);
|
||||
@@ -286,6 +262,7 @@ int main() {
|
||||
cam_text_pos_y.draw(&window);
|
||||
cam_text_pos_z.draw(&window);
|
||||
|
||||
ImGui::Render();
|
||||
window.display();
|
||||
|
||||
}
|
||||
|
||||
@@ -1,6 +1,4 @@
|
||||
#include "raycaster/Hardware_Caster.h"
|
||||
#include <raycaster/RayCaster.h>
|
||||
#include "LightController.h"
|
||||
|
||||
Hardware_Caster::Hardware_Caster() {
|
||||
|
||||
@@ -15,23 +13,23 @@ int Hardware_Caster::init() {
|
||||
// Initialize opencl up to the point where we start assigning buffers
|
||||
|
||||
error = acquire_platform_and_device();
|
||||
if(assert(error, "aquire_platform_and_device"))
|
||||
if(vr_assert(error, "aquire_platform_and_device"))
|
||||
return error;
|
||||
|
||||
error = check_cl_khr_gl_sharing();
|
||||
if(assert(error, "check_cl_khr_gl_sharing"))
|
||||
if(vr_assert(error, "check_cl_khr_gl_sharing"))
|
||||
return error;
|
||||
|
||||
error = create_shared_context();
|
||||
if (assert(error, "create_shared_context"))
|
||||
if (vr_assert(error, "create_shared_context"))
|
||||
return error;
|
||||
|
||||
error = create_command_queue();
|
||||
if (assert(error, "create_command_queue"))
|
||||
if (vr_assert(error, "create_command_queue"))
|
||||
return error;
|
||||
|
||||
error = compile_kernel("../kernels/ray_caster_kernel.cl", true, "raycaster");
|
||||
if (assert(error, "compile_kernel")) {
|
||||
if (vr_assert(error, "compile_kernel")) {
|
||||
std::cin.get(); // hang the output window so we can read the error
|
||||
return error;
|
||||
}
|
||||
@@ -216,7 +214,7 @@ void Hardware_Caster::draw(sf::RenderWindow* window) {
|
||||
int Hardware_Caster::debug_quick_recompile()
|
||||
{
|
||||
int error = compile_kernel("../kernels/ray_caster_kernel.cl", true, "raycaster");
|
||||
if (assert(error, "compile_kernel")) {
|
||||
if (vr_assert(error, "compile_kernel")) {
|
||||
std::cin.get(); // hang the output window so we can read the error
|
||||
return error;
|
||||
}
|
||||
@@ -306,7 +304,7 @@ int Hardware_Caster::acquire_platform_and_device() {
|
||||
std::vector<cl_device_id> deviceIds(deviceIdCount);
|
||||
error = clGetDeviceIDs(plt_buf[i], CL_DEVICE_TYPE_ALL, deviceIdCount, deviceIds.data(), NULL);
|
||||
|
||||
if (assert(error, "clGetDeviceIDs"))
|
||||
if (vr_assert(error, "clGetDeviceIDs"))
|
||||
return OPENCL_ERROR;
|
||||
|
||||
for (unsigned int q = 0; q < deviceIdCount; q++) {
|
||||
@@ -409,7 +407,7 @@ int Hardware_Caster::create_shared_context() {
|
||||
&error
|
||||
);
|
||||
|
||||
if (assert(error, "clCreateContext"))
|
||||
if (vr_assert(error, "clCreateContext"))
|
||||
return OPENCL_ERROR;
|
||||
|
||||
return 1;
|
||||
@@ -422,7 +420,7 @@ int Hardware_Caster::create_command_queue() {
|
||||
|
||||
command_queue = clCreateCommandQueue(context, device_id, 0, &error);
|
||||
|
||||
if (assert(error, "clCreateCommandQueue"))
|
||||
if (vr_assert(error, "clCreateCommandQueue"))
|
||||
return OPENCL_ERROR;
|
||||
|
||||
return 1;
|
||||
@@ -477,7 +475,7 @@ int Hardware_Caster::compile_kernel(std::string kernel_source, bool is_path, std
|
||||
);
|
||||
|
||||
// This is not for compilation, it only loads the source
|
||||
if (assert(error, "clCreateProgramWithSource"))
|
||||
if (vr_assert(error, "clCreateProgramWithSource"))
|
||||
return OPENCL_ERROR;
|
||||
|
||||
|
||||
@@ -485,7 +483,7 @@ int Hardware_Caster::compile_kernel(std::string kernel_source, bool is_path, std
|
||||
error = clBuildProgram(program, 1, &device_id, NULL, NULL, NULL);
|
||||
|
||||
// Check to see if it errored out
|
||||
if (assert(error, "clBuildProgram")) {
|
||||
if (vr_assert(error, "clBuildProgram")) {
|
||||
|
||||
// Get the size of the queued log
|
||||
size_t log_size;
|
||||
@@ -502,7 +500,7 @@ int Hardware_Caster::compile_kernel(std::string kernel_source, bool is_path, std
|
||||
// Done initializing the kernel
|
||||
cl_kernel kernel = clCreateKernel(program, kernel_name.c_str(), &error);
|
||||
|
||||
if (assert(error, "clCreateKernel"))
|
||||
if (vr_assert(error, "clCreateKernel"))
|
||||
return OPENCL_ERROR;
|
||||
|
||||
// Do I want these to overlap when repeated??
|
||||
@@ -523,7 +521,7 @@ int Hardware_Caster::set_kernel_arg(
|
||||
sizeof(cl_mem),
|
||||
(void *)&buffer_map.at(buffer_name));
|
||||
|
||||
if (assert(error, "clSetKernelArg")){
|
||||
if (vr_assert(error, "clSetKernelArg")){
|
||||
std::cout << buffer_name << std::endl;
|
||||
std::cout << buffer_map.at(buffer_name) << std::endl;
|
||||
return OPENCL_ERROR;
|
||||
@@ -545,7 +543,7 @@ int Hardware_Caster::create_image_buffer(std::string buffer_name, cl_uint size,
|
||||
getContext(), access_type, GL_TEXTURE_2D,
|
||||
0, texture->getNativeHandle(), &error);
|
||||
|
||||
if (assert(error, "clCreateFromGLTexture"))
|
||||
if (vr_assert(error, "clCreateFromGLTexture"))
|
||||
return OPENCL_ERROR;
|
||||
|
||||
store_buffer(buff, buffer_name);
|
||||
@@ -566,7 +564,7 @@ int Hardware_Caster::create_buffer(std::string buffer_name, cl_uint size, void*
|
||||
size, data, &error
|
||||
);
|
||||
|
||||
if (assert(error, "clCreateBuffer"))
|
||||
if (vr_assert(error, "clCreateBuffer"))
|
||||
return OPENCL_ERROR;
|
||||
|
||||
store_buffer(buff, buffer_name);
|
||||
@@ -588,7 +586,7 @@ int Hardware_Caster::create_buffer(std::string buffer_name, cl_uint size, void*
|
||||
size, data, &error
|
||||
);
|
||||
|
||||
if (assert(error, "clCreateBuffer"))
|
||||
if (vr_assert(error, "clCreateBuffer"))
|
||||
return OPENCL_ERROR;
|
||||
|
||||
store_buffer(buff, buffer_name);
|
||||
@@ -603,7 +601,7 @@ int Hardware_Caster::release_buffer(std::string buffer_name) {
|
||||
|
||||
int error = clReleaseMemObject(buffer_map.at(buffer_name));
|
||||
|
||||
if (assert(error, "clReleaseMemObject")) {
|
||||
if (vr_assert(error, "clReleaseMemObject")) {
|
||||
std::cout << "Error releasing buffer : " << buffer_name;
|
||||
std::cout << "Buffer not removed";
|
||||
return -1;
|
||||
@@ -634,7 +632,7 @@ int Hardware_Caster::run_kernel(std::string kernel_name, const int work_size) {
|
||||
cl_kernel kernel = kernel_map.at(kernel_name);
|
||||
|
||||
error = clEnqueueAcquireGLObjects(getCommandQueue(), 1, &buffer_map.at("image"), 0, 0, 0);
|
||||
if (assert(error, "clEnqueueAcquireGLObjects"))
|
||||
if (vr_assert(error, "clEnqueueAcquireGLObjects"))
|
||||
return OPENCL_ERROR;
|
||||
|
||||
//error = clEnqueueTask(command_queue, kernel, 0, NULL, NULL);
|
||||
@@ -643,14 +641,14 @@ int Hardware_Caster::run_kernel(std::string kernel_name, const int work_size) {
|
||||
1, NULL, global_work_size,
|
||||
NULL, 0, NULL, NULL);
|
||||
|
||||
if (assert(error, "clEnqueueNDRangeKernel"))
|
||||
if (vr_assert(error, "clEnqueueNDRangeKernel"))
|
||||
return OPENCL_ERROR;
|
||||
|
||||
clFinish(getCommandQueue());
|
||||
|
||||
// What if errors out and gl objects are never released?
|
||||
error = clEnqueueReleaseGLObjects(getCommandQueue(), 1, &buffer_map.at("image"), 0, NULL, NULL);
|
||||
if (assert(error, "clEnqueueReleaseGLObjects"))
|
||||
if (vr_assert(error, "clEnqueueReleaseGLObjects"))
|
||||
return OPENCL_ERROR;
|
||||
|
||||
return 1;
|
||||
@@ -678,7 +676,7 @@ cl_context Hardware_Caster::getContext() { return context; };
|
||||
cl_kernel Hardware_Caster::getKernel(std::string kernel_name) { return kernel_map.at(kernel_name); };
|
||||
cl_command_queue Hardware_Caster::getCommandQueue() { return command_queue; };
|
||||
|
||||
bool Hardware_Caster::assert(int error_code, std::string function_name) {
|
||||
bool Hardware_Caster::vr_assert(int error_code, std::string function_name) {
|
||||
|
||||
// Just gonna do a little jump table here, just error codes so who cares
|
||||
std::string err_msg = "Error : ";
|
||||
|
||||
Reference in New Issue
Block a user