Fixed all the compiler warnings, fixed depreciated screenshot function
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@@ -1,7 +1,9 @@
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# Check versions
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message(STATUS "CMake version: ${CMAKE_VERSION}")
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cmake_minimum_required(VERSION 3.1)
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set_property(GLOBAL PROPERTY USE_FOLDERS ON)
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# Set the project name
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set(PNAME Game)
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project(${PNAME})
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@@ -61,13 +63,12 @@ target_link_libraries (${PNAME} ${SFML_LIBRARIES} ${SFML_DEPENDENCIES})
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target_link_libraries (${PNAME} ${OpenCL_LIBRARY})
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target_link_libraries (${PNAME} ${OPENGL_LIBRARIES})
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target_link_libraries (${PNAME} ${GLEW_LIBRARIES})
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#target_link_libraries (${PNAME} ${Vulkan_LIBRARIES})
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if (NOT WIN32)
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target_link_libraries (${PNAME} -lpthread)
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endif()
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#target_link_libraries (${PNAME} ${Vulkan_LIBRARIES})
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# Setup to use C++11
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set_property(TARGET ${PNAME} PROPERTY CXX_STANDARD 14) # Use C++11
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# Setup to use C++14
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set_property(TARGET ${PNAME} PROPERTY CXX_STANDARD 14)
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@@ -6,6 +6,7 @@
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#include "RayCaster.h"
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#include "LightHandle.h"
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class LightController : public VrEventSubscriber {
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public:
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@@ -46,10 +47,10 @@ private:
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//// Need to allow N byte light class to be packed into 10 byte packets
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//int packed_size = sizeof(PackedData);
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//std::vector<PackedData> packed_data_array;
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std::vector<PackedData> packed_data_array;
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//
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//
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//std::unordered_map<std::string, LightHandle> light_map;
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std::unordered_map<std::string, LightHandle> light_map;
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//
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//std::shared_ptr<RayCaster> raycaster;
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@@ -1,7 +1,7 @@
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#pragma once
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#include <SFML/Graphics.hpp>
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#include <util.hpp>
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#include "LightController.h"
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#include <memory>
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// We need to be able to :
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// - Allow lights to exist outside the context of a LightController
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@@ -1,4 +1,3 @@
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#pragma once
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#include "Camera.h"
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#include "Pub_Sub.h"
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@@ -201,4 +200,4 @@ sf::Vector3f Camera::get_position() {
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sf::Vector2f Camera::get_direction() {
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return direction;
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}
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}
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@@ -36,7 +36,7 @@ int Hardware_Caster::init() {
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return error;
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}
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srand(NULL);
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srand(time(NULL));
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int *seed_memory = new int[1920*1080];
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@@ -893,4 +893,4 @@ bool Hardware_Caster::assert(int error_code, std::string function_name) {
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std::cout << err_msg << " =at= " << function_name << std::endl;
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return true;
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}
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}
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@@ -1,4 +1,3 @@
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#pragma once
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#include "LightController.h"
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//LightController::LightController(std::shared_ptr<RayCaster> raycaster) {
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@@ -1,5 +1,5 @@
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#include "LightHandle.h"
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#include "LightController.h"
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LightHandle::LightHandle() {
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@@ -1,4 +1,3 @@
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#pragma once
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#include <iostream>
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#include <SFML/System/Vector3.hpp>
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#include <SFML/System/Vector2.hpp>
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@@ -369,4 +368,4 @@ void Old_Map::diamond_square(int stepsize, double scale) {
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}
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}
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}
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}
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@@ -1,4 +1,3 @@
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#pragma once
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#include <vector>
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#include "Event.hpp"
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#include "Pub_Sub.h"
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@@ -1,5 +1,3 @@
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#pragma once
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#include <SFML/Graphics.hpp>
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#include <iostream>
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#include "Map.h"
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@@ -22,7 +22,6 @@
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#include <OpenCL/cl_ext.h>
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#endif
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#pragma once
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#include <iostream>
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#include <chrono>
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#include <SFML/Graphics.hpp>
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@@ -233,7 +232,11 @@ int main() {
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std::getline(std::cin, filename);
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filename += ".png";
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sf::Image image = window.capture();
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sf::Texture window_texture;
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window_texture.create(window.getSize().x, window.getSize().y);
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window_texture.update(window);
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sf::Image image = window_texture.copyToImage();
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image.saveToFile(path + filename);
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}
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