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mitchellhansen/voxel-raycaster
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3aaffce56614068d063b90aa89ff95709752f68c
Commit Graph

8 Commits

Author SHA1 Message Date
MitchellHansen
3aaffce566 Refactored and commented the Hardware Caster. Cleaned up many small things 2017-03-18 17:15:25 -07:00
MitchellHansen
15fb922c27 Had some include troubles, renamed util but need to rename it back to .hpp. Switched the fps counter to run with imgui 2017-03-16 23:47:05 -07:00
MitchellHansen
b7d4191d82 Fixed mac compatability 2017-03-07 10:24:55 -08:00
System Administrator
f36b7ebb21 Added macOS compatability again 2017-03-07 10:20:39 -08:00
MitchellHansen
04a68c1dec Fixed a small bug regarding to AMD vs Intel OpenCL implementations 2017-03-02 20:50:30 -08:00
MitchellHansen
bfb6d922a3 Working on lights, I'm conceeding and just using a fixed array. I think it will be faster in the long run, as I won't have to rebind the lights when I add/remove one. Also wrestling with really lame compiler erros with these templated pointers 2017-02-08 23:17:10 -08:00
MitchellHansen
0047db0a65 Not sure if I'm a huge fan that I have to specify the folders in the includes now 2017-02-08 01:35:14 -08:00
MitchellHansen
eb54125a64 Added a function which creates VS filters that match the directory structure. 2017-02-08 01:29:30 -08:00
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