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3bc1a6cdac
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update
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2020-09-24 01:32:31 -07:00 |
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931ba0e63f
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tweaking
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2019-02-15 16:00:24 -08:00 |
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d30c3405a0
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Removed errant header,m changed cmake project name
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2016-11-27 21:07:00 -08:00 |
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Mitchell
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7c01cb63a1
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Update README.md
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2016-11-25 22:09:48 -08:00 |
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MitchellHansen
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02b7b95888
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now uses cmake
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2016-11-25 22:07:22 -08:00 |
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ca6fd8c563
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Just messing around, I'll save anyway. Profiled the multi to linear function being called each time in Update. And moved it to the class constructor but it actually slowed it down. Might be cache related? As it is the difference between computing the value on the fly vs. getting the stored value
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2016-01-20 14:23:05 -08:00 |
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7f8673ce60
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Merge branch 'master' of https://github.com/MitchellHansen/Conway.git
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2016-01-16 19:57:49 -08:00 |
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Mitchell
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8f4c41c441
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Update README.md
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2016-01-16 19:57:53 -08:00 |
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e6c052fc90
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Screeny
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2016-01-16 19:57:33 -08:00 |
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Mitchell
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7b1b22d8c2
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Update README.md
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2016-01-16 19:57:29 -08:00 |
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Mitchell
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ac0f72f485
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Update README.md
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2016-01-16 19:57:20 -08:00 |
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6419fd0a8e
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So pretty, much color
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2016-01-16 19:56:41 -08:00 |
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cc28558ccc
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Alright, I don't think I'm going to squeeze any more performance out of this. On to OpenCL
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2015-12-29 21:40:13 -08:00 |
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e6f3bef05f
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Oh wow, I'm going to save this for posterity. This makes a really cool effect, ghosting the nodes positions
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2015-12-29 01:10:58 -08:00 |
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a308f25708
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Multithreaded, I think the hangup now is sprite drawing, but it looks much more impressive now. So i'm happy
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2015-12-22 14:49:32 -08:00 |
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c4606642e6
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Andddd a shwweeeeeee bit more
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2015-12-22 02:34:55 -08:00 |
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1c4dafb62b
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That actually sped it up quite a bit
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2015-12-22 02:32:44 -08:00 |
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Mitchell
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93b44aaaee
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Create README.md
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2015-11-27 00:57:55 -08:00 |
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066d454ac6
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Screeny
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2015-11-27 00:55:26 -08:00 |
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b615eb5edf
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Init
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2015-11-27 00:50:11 -08:00 |
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cbfba78b6b
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Initial commit to add default .gitIgnore and .gitAttribute files.
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2015-11-27 00:49:42 -08:00 |
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