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mitchellhansen
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conways-game-of-life-cpu
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ca6fd8c563e060d519c834cfa5dc8c41a4fa3f95
conways-game-of-life-cpu
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Conways
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MitchellHansen
ca6fd8c563
Just messing around, I'll save anyway. Profiled the multi to linear function being called each time in Update. And moved it to the class constructor but it actually slowed it down. Might be cache related? As it is the difference between computing the value on the fly vs. getting the stored value
2016-01-20 14:23:05 -08:00
..
~AutoRecover.Conways.vcxproj
Init
2015-11-27 00:50:11 -08:00
Conways.vcxproj
Just messing around, I'll save anyway. Profiled the multi to linear function being called each time in Update. And moved it to the class constructor but it actually slowed it down. Might be cache related? As it is the difference between computing the value on the fly vs. getting the stored value
2016-01-20 14:23:05 -08:00
Conways.vcxproj.filters
Init
2015-11-27 00:50:11 -08:00
main.cpp
Just messing around, I'll save anyway. Profiled the multi to linear function being called each time in Update. And moved it to the class constructor but it actually slowed it down. Might be cache related? As it is the difference between computing the value on the fly vs. getting the stored value
2016-01-20 14:23:05 -08:00
Node.cpp
Alright, I don't think I'm going to squeeze any more performance out of this. On to OpenCL
2015-12-29 21:40:13 -08:00
Node.h
Just messing around, I'll save anyway. Profiled the multi to linear function being called each time in Update. And moved it to the class constructor but it actually slowed it down. Might be cache related? As it is the difference between computing the value on the fly vs. getting the stored value
2016-01-20 14:23:05 -08:00