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mitchellhansen/conways-game-of-life-cpu
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ca6fd8c563e060d519c834cfa5dc8c41a4fa3f95
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8 Commits

Author SHA1 Message Date
MitchellHansen
ca6fd8c563 Just messing around, I'll save anyway. Profiled the multi to linear function being called each time in Update. And moved it to the class constructor but it actually slowed it down. Might be cache related? As it is the difference between computing the value on the fly vs. getting the stored value 2016-01-20 14:23:05 -08:00
MitchellHansen
6419fd0a8e So pretty, much color 2016-01-16 19:56:41 -08:00
MitchellHansen
cc28558ccc Alright, I don't think I'm going to squeeze any more performance out of this. On to OpenCL 2015-12-29 21:40:13 -08:00
MitchellHansen
e6f3bef05f Oh wow, I'm going to save this for posterity. This makes a really cool effect, ghosting the nodes positions 2015-12-29 01:10:58 -08:00
MitchellHansen
a308f25708 Multithreaded, I think the hangup now is sprite drawing, but it looks much more impressive now. So i'm happy 2015-12-22 14:49:32 -08:00
MitchellHansen
c4606642e6 Andddd a shwweeeeeee bit more 2015-12-22 02:34:55 -08:00
MitchellHansen
1c4dafb62b That actually sped it up quite a bit 2015-12-22 02:32:44 -08:00
MitchellHansen
b615eb5edf Init 2015-11-27 00:50:11 -08:00
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