MitchellHansen
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6a3eaa04f7
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Added color to lights, added a gui slider to control the single light color
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2017-03-18 20:08:38 -07:00 |
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MitchellHansen
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3aaffce566
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Refactored and commented the Hardware Caster. Cleaned up many small things
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2017-03-18 17:15:25 -07:00 |
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MitchellHansen
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15fb922c27
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Had some include troubles, renamed util but need to rename it back to .hpp. Switched the fps counter to run with imgui
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2017-03-16 23:47:05 -07:00 |
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b7d4191d82
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Fixed mac compatability
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2017-03-07 10:24:55 -08:00 |
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System Administrator
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f36b7ebb21
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Added macOS compatability again
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2017-03-07 10:20:39 -08:00 |
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MitchellHansen
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04a68c1dec
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Fixed a small bug regarding to AMD vs Intel OpenCL implementations
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2017-03-02 20:50:30 -08:00 |
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MitchellHansen
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6e0d5814e1
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Added some documentation on the lights. Got most everything tidied up. Having some issues with std::moving unique ptrs. Going to change them to shared_ptr
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2017-02-11 21:43:32 -08:00 |
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MitchellHansen
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bfb6d922a3
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Working on lights, I'm conceeding and just using a fixed array. I think it will be faster in the long run, as I won't have to rebind the lights when I add/remove one. Also wrestling with really lame compiler erros with these templated pointers
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2017-02-08 23:17:10 -08:00 |
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MitchellHansen
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0047db0a65
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Not sure if I'm a huge fan that I have to specify the folders in the includes now
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2017-02-08 01:35:14 -08:00 |
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MitchellHansen
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eb54125a64
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Added a function which creates VS filters that match the directory structure.
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2017-02-08 01:29:30 -08:00 |
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